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>Zanki Zero: Last Beginning - Battle Scene Gameplay
>previous bread still at page 11
>dumb op didnt even archive it
Summon Night 6, everything i've seen from it so far looks like it'd be a trainwreck, and i love trainwrecks
SN6, Tokyo xanadu and Bunny must die is finally in the mail
>OP presents Yui and Haru holding hands as a heartwarming thing instead of the onset of horrible tragedy
Reposting this from the last thread since I only got it in after the bump limit, thank you to the anons who gave your opinions and information already
I need some recommendations; I've gotten most of the games that are basically "must-have" that I think I would like for the Vita, including all Vanillaware games.
Here's some that I think might appeal to me; I prefer shit like RPGs with a pretty heavy focus on story but I'm open to most genres as long as they're fun, what are anons' opinions on:
I have no experience with fate outside of Fate/zero and being aware of a few characters
unsure about this one, it just looks like a version of Senrans+Yuri+weapon transformation but I don't know anything about it besides what I saw in a trailer
From what an anon said its literally just senrans with weapon girls
Is the story any good? Are the characters fun?
>Atelier Shallie Plus
no experience with the franchise whatsoever, the cover just looked like it'd be kinda appealing I guess, apparently its just cute girls being cute in a turn-based RPG. I really don't know if I'll like this one even though cute girls are very quickly growing on me
>Demon Gaze 1/2
Rarely play dungeon crawlers and I strongly prefer when they have actual, preferably meaty stories and good characters
Its apparently a VN.
I heard they have good story modes for fightans (or at least one of the games did) but I wouldn't know
>Aegis of Earth/Freedom Wars
Haven't looked into these games yet outside of their game covers, they seem kinda… unusual?
>Arcana Heart 3
Its apparently a fightan; seems interesting enough especially from the way one anon made it sound like in last thread, any criticism to lay on it?
See Demon Gaze but I'm a bit more interested in this one
Its an SRPG so I'm automatically interested, but is it any good?
>Tales of Hearts R
Interested in the Tales of series but never played any of them, this one any good and on okay place to start?
>trillion: God of destruction
most idea factory games interest me, this one seems kinda interesting but I heard its strongly suggested to let characters die in this game to get all the endings or something, which is kinda weird sounding.
>Dungeon Travelers 2
See Demon Gaze, but I'm more interested in this one
(judging from what was said last thread I'll probably be getting it)
I've heard good things about this one, is it a must-have for the system?
I don't have it yet.
I'm probably going to get this one no matter what, I just more had a question about NISA
I heard NISA Europe (Yes they're actually called this) doesn't poz the games nearly as bad as NISA does. Is this true and is it worth importing an EU copy? I'll obviously get a pre-owned copy so no money goes towards NISA of course, I just really want a physical copy of this game.
>Interested in the Tales of series but never played any of them, this one any good and on okay place to start?
No. It's pretty lousy even for a tales game, and the botched translation doesn't help.
>Dungeon Travelers 2
Most waifu bait is shit, but this game is pretty fucking good.
>Aegis of Earth
If you like tower defense it's pretty good.
I haven't play those in particular, but the developer has a habit of making very samey, very lazy Dungeon Crawlers like Operation tokyo abyss, ray gigant or stranger of sword city. Might be good
<NIPPON [First] Software AMERICA EUROPE
>Jap first, then america, then europe
>I'm probably going to get this one no matter what, I just more had a question about NISA
You would have gotten shit regardless, since Demon Gaze is also a NISA game
>trillion: God of destruction
I'm not going to spoil how to get the true end completely, but it will involve letting some of the girls die. It's a mixture of princess maker and a grid-based RPG. If my save didn't corrupt when I was at the very end I'd play it again.
I'm going to be honest and say the art interested me first but it is actually not a bad dungeon crawler (and if you own a vita you will eventually play a ton of them on this).
I was thinking about getting a Vita for Mortal Kombat 9 (MKX is shit and im not bothering with the ios port). Is it worth it or should I just wait until a compatible emulator is out for android phones? Last time I check on any sort of PS Vita emulators out there, there was one that was compatible only for the PC that could run home brews like Quake 1.
Vita emulation probably isn't going to be on anyone's priority list any time soon, at least not until CFW vitas become ultra rare/expensive.
Has there been any Vita E3 news yet?
Too many Otome games for this in my GameStops. Why are they even trying to pander to Fujos is beyond me. Bring on the actual good games.
There probably wouldn't be until the 12th at the least. Right now we're just going through the presentations, and Sony sure as fuck isn't going to mention it.
Couldn't that also mean that the actually worthwhile games are the ones that don't sit on the shelves too long after they get them in? Though, where I live, on the rare occasion I'm at Gamestop, they've actually had a half decent selection of Vita games, at least as of the last time I went into one. Then again, I've heard some other anons in these threads that live out here say this state is strangely Vita friendly anyhow, as far as game selection goes.
There was new copies of Mary Skelters everywhere at almost every gamestop I checked for the past few weeks and now they're cleaned out at all of them so that lends your theory some weight.
It helps to check frequently, I conveniently have one right across from my workplace and others within 3 miles of the place, so I spend my hour-long lunch break checking them out.
Just keep in mind that its worth checking their official sites and whatnot to make sure you're getting the best price for them, for example I managed to find a copy of Celceta with original case at a gamestop and I almost bought it, but then I realized I could get a new copy directly from Xseed (and actually support them instead of Gamestop) for the same price
Limited Run Games has a conference on the 11th. Though I doubt they'll be announcing new vita games, just physical releases for shit already out.
Maybe, you have to remember that Limited Run is also a developer, but it seems like the games themselves weren't exactly smash hits like this gig is.
>>Dungeon Travelers 2
One of my personal favorites on the vita. The class mechanics, complex multilayered maps and an endgame that might break you before you even reach the bosses. Considering it's an drpg from Sting a studio that mainly makes srpgs they did a damn good job.
If you have played other games by them for example Gungnir or Yggdra Union I'm sure you could enjoy this as well.
I don't understand the hype behind this game and my main genre is srpg. Every battle felt the same and there wasn't that much customization. The difficulty was also very low.
The 3.65-68 hack is stated to be available this September instead of the end of the year.
This just makes me believe more and more that the Vita wasn't extraordinarily more secure compared to other consoles though what wouldn't look like a fortress compared to the 3DS and it was more because there wasn't much "glory" for the scene queens to get from it.
The people playing on Vita actually bought and played games rather than jerking off about being able to play DOOM on another portable device. It's for homebrew guise, not piracy, I swear
May have to pick up Phantom Breaker Battlegrounds
I guess the next question after reading that PS Vita buyer's guide is, Is it worth it to get a unhacked Vita if Im ever going to play like two or three games on it (MK9 is really all that I wanted it for, but Killzone Mercenary looked pretty neat). Or should I get an older PS Vita, hack it and get a smaller GB memory card so I don't have to worry about carrying games around with me?
Is there gonna be a physical edition for the Vita in the West?
Get an older Vita and hack it.
Screen is nicer and plus hacking gives you more freedom to do whatever, its just better all around
Yeah you should probably just find a CFW moddable one, Mortal Kombat 9 isn't particularly expensive but for some reason Killzone Mercenary is one of the rarer games, and memory cards are a bitch to get in any decent capacity..
If you're going to buy games, buy physical, if you're going to go full/mostly digital avoid supporting Sony and hack an 3g Vita. That way you can replace the 3G module with an SD card and not have to deal with Sony memory cards outside of a 4GB for installing/updating the JB itself while still being able to use your gamecard slot for the odd physical release.
Sony deserves no money for the shit support they've given the Vita and 9/10 you can support the developer in another way that excludes Sony, either through a PC release of the same title, buying a physical game from the dev's online store as far as I know Sony gets less of a cut from physical sales so this is a better option or buying another one of their releases.
It's probably rarer because it was back when Sony actually tried to pretend they supported the Vita. Most of the people who bought it on launch probably have their copies forgotten collecting dust somewhere.
Most of the used Vita games at Gamestops and the like near me tend to be the weeb releases that people didn't realize were what they actually were.
Most people can't stand it, but I liked it. It's similar to Senran, but with a focus on dodging attacks rather than parrying, a faster pace overall, and much larger areas. Like Senran, the story starts off light hearted and lewd, but gets darker as it goes on. Since the cast is so much smaller than Senran's, each girl gets plenty of development.
This could have been the best hunting game I ever played if it hadn't been for a slew of terrible, terrible design decisions. The combat has a proper weight to it, the guns aren't just an afterthought to the melee, and the thorn is a well thought out gameplay mechanic that lets you do a ton of cool shit like attach to a target's limbs so you can sever them. The problems start to show themselves when you try to make and upgrade weapons. There are more layers of RNG horse shit involved in crafting in Freedom Wars than in your average pay to win MMO, it takes half an hour of real time to do it, and the game autosaves every time you do it so that you're fucked out of your rare materials whether you get a good weapon or a piece of shit. As much as I enjoyed the gameplay, the RNG of the crafting just killed the game for me. It's really that bad.
I did a NG in hard mode with that game and I have found out how terrible the balance is by doing so. I had to grind a ton in the first dungeon as some trash could just one shot you due to the stat differences. Element charts aren't intuitive and the girls become useless quickly throughout the game since you can break the game with the mechs by giving them cheese tactics. Managed to complete the story, although it left a terrible taste in my mouth with how generic and shallow it was.
Best part of the game was the artwork. Artist's Twitter can be found here https://twitter.com/aws_ryoji and pixiv Ryoji https://www.pixiv.me/ryoji2314
That game's hard mode, like most higher tier difficulties in newer games, is literally just them multiplying the stats/success rate of the enemies in normal mode and calling it a day.
It's a completely retarded way to do higher difficulties because it leads to shit like bosses with 85%+ chance of instant kill skills or hitting for higher than a character can mitigate but bringing up the retardation just leads to retards trying to deflect it with
>you just need to git gud
when they're really just spamming the shit out of items as if grinding money for infinite items takes skill.
Way of the Samurai. Might start TitS FC Evo later.
RetroArch to get GPU shader support. TheFlow to release his hack for recent firmwares so I can hack my Slim.
>more because there wasn't much "glory" for the scene queens to get from it.
I blame places like wololo and other places like that, they put out shitty articles that build up hype and praise for the guys that work on the Vita (and recently, the PS4). Though with that said what the TheFlow did was kind of strange. There was no reason to announce the exploit when he knew he wouldn't be able to work on it and then say, "wait until the end of the year" unless he just wanted to garner attention.
I can't fully blame them since its natural for people who do things to want credit and attention for the work they do
I just wish people didn't turn into such whores as a result of it
>There was no reason to announce the exploit when he knew he wouldn't be able to work on it and then say, "wait until the end of the year" unless he just wanted to garner attention.
This is true but I think part of it was to excite people about seeing an exploit for games coming out this year rather than some undefinable EoL claim. even more undefinable with Sony who literally released a system update for the PS3 at the end of last year
>I blame places like wololo and other places like that,
wololo is literal cancer. The owner of the site just publishes shit from twitter and/or reddit, to the point that they linked to a reddit post that was a release from the forums on their OWN site's forums.
The most "active" article "writer" uses the site as his/her personal soapbox, writing game reviews and net neutrality bullshit that nobody wants.
>they put out shitty articles that build up hype and praise for the guys that work on the Vita
Honestly I think it's just because the PS2/GC was the last console generation before gaming and internet whoring got popular with faggots.
The hypetrain retards and attention whores didn't really have a concentrated location to get attention from until reddit type bullshit got popular yes forums and imageboards were a thing and had the same faggotry but they were far less mainstream
What we're seeing now is just attention whores ranking which consoles will get them the most attention and focusing on releasing their balldrop.js garbage there.
That's why the PS3 scene seemed so much bigger than the Wii and the XBox 360.
It's why the 3DS scene had such massive problems it's entire lifespan, it's why the Vita scene largely didn't exist and is now composed entirely of drama whores and 3DS rejects, and it's why the Switch scene is massive cancer out of the gate and moving to seekrit club garbage.
I'm glad it's so much easier to ignore this shit on PC, I don't think I'd be able to play video games at all anymore if I had to deal with some faggot inserting retarded comments into their cracks like
<this code is political – it stands with those who fight for LGBT rights
Nothing right now, outside PSP games. Muv Luv collection came finally though, so may run through that. Freedom Wars as well since almost 100%'d.
A few nip games, and some asian english ones. Also Valhalla physical when it comes out, but I really don't want to order from LRG since they're kikes.
Moe Chronicle and Kantai Collection so far. Looking at other shit to grab that takes my fancy. Up to 76 physical games now. Fucking hell.
>LRG is kikes
I know next to nothing about them; what's wrong with them?
Playing grandia 1. Music is fantastic and I am overwhelmed by the amount of content in the game. Feelsgoodman
>your last point
It's kinda funny you mention all that. Personally I couldn't give less of a shit about politics and the motivations of those hackers as long as I get to play my shit for free and have some degree of control over my console compared to the walled garden that vanilla consoles force you into.
>Personally I couldn't give less of a shit about politics and the motivations of those hackers as long as I get to play my shit for free and have some degree of control over my console
It's just another way for identity politics to go where it does not and should not need to be while rewarding e-celeb retardation and creating figureheads. Figureheads that are frequently not actually knowledgeable experts in the fields they "represent" but are somehow seen as authoritative due to their followers.
It attracts people who will vigorously defend and even endorse that sort of garbage and will increase their numbers before taking over entirely. Degradation of a Fanbase/Hobby
I'm not interested in having to deal with another interest in my life being taken over by people who are only there to cause problems and then cry about how "persecuted" and "unwelcome" they feel in yet another hobby that they are forcing themselves and their bullshit into.
>b-bu- I've been here since Table Tennis and the Game Genie, it's not entryism!
But clearly the focus of console hacking should be what's in your pants and who you want to fuck.
People paying attention to all the drama is what enables those drama queens. If everyone just ignored them and just used the hacks things wouldn't be the way they are. Too much to ask of the Facebook/Twitter generation.
Btw. why do you use multiple spoilers throughout your text that serve no purpose, it's really obnoxious.
Does this mean people will be able to play games on 3.68 only? I hate twitter for being so vague sometimes.
No, it means permanent CFW will only be available to those on 3.65.
Now wait a moment anon, if i was on 3.60 and installed enso, is that not already a persistent cfw? i am actually on 3.65 with enso so im not all that worried for myself i just want to know if this means anything for people that are sitting on 3.65 currently with enso.
Also, if i were to buy a second vita that had standard 3.65 firmware, is this exploit going to allow me to install enso on it?
Enso = modified boot that launches henkaku automatically. Without Enso you would have to
a) Launch henkaku manually after every reboot
b) Use some workarounds for Kernel plugins like SD2Vita. Example: You would have to boot, run henkaku, go to vitashell and then mount the SD card before it became usable as opposed to shit just working after your boot the console.
They're not that jewish, but i can understand the whole concept of "1.5-5k print runs and no reprints" can really fucking piss people off. Especially when you factor in the scalpers who do everything possible to try and get around the 1 or 2 game per person limit they have set up.
If they were really interested in making sure everybody who wanted a copy of a game got one they would go back to their previous model where there was no limited amount now that they have visibility.
As it is now they only really give a hard cap on pre-release sales when they could easily still order more because it ensures they hit those sales numbers due to scalpers wanting to buy as many copies as they can to flip.
That's why they're jewish.
Isn't their whole point to provide a (limited) physical release to games that only were digital and is their name not Limited Run games?
Not defending them, I know next to nothing about them but blaming them for what scalpers to do limited runs of products seems kinda sketchy since that could really apply to any limited/collector edition versions of products, which are never unlimited.
I assume LRG makes money by putting out a limited amount and maybe increasing the amount by increments if the initial amount sells out because having a set quantity as opposed to making shit on demand of a product makes materials and other shit like manufacturing and assembly very clear cut and open to bulk discounts and whatnot.
Did their old model really allow for unlimited production and/or on-demand production?
>Isn't their whole point to provide a (limited) physical release to games that only were digital and is their name not Limited Run games?
Limited in that the print is only done once.
>blaming them for what scalpers to do limited runs of products seems kinda sketchy since that could really apply to any limited/collector edition versions of products, which are never unlimited.
Agreed but their current model seems to reward scalpers far more than regular production models. Most people who wanted a collectors copy of P5 before it released got one, for example.
>Did their old model really allow for unlimited production and/or on-demand production?
It wasn't on-demand or "unlimited" it was more that they would announce a print run and would accept new orders up until they sent the order off to print.
As you might imagine, either due to them being new or people seeing the games as not "rare" enough to collect due to a near limitless supply on pre-orders they were only getting 1-2k orders on the high end.
They then introduced the caps, presumably because a hard one thousand is cheaper than one thousand twenty one and it set obvious sales goals.
What ended up happening though is that the scalpers moved in and bought up a fuck load of the first few batches of games they sold through that system.
That is why the newer prints have extreme copy limits, waiting lines, and the like.
It doesn't actually solve the issue of "not everybody that actually wants a copy to own can have one" while still rewarding scalpers that can work around that system.
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Extended trailer for Zanki Zero
Is there any good strategy/4x games for vita that isn't watered down mobileshit like civ rev 2? I got space hulk and I'm enjoying it so far, but I'm looking for more 4x scale games
so this 'Days of Plays' bundle will be the last one we will see. it has an okay memory card at least.
I got a PSTV, can I post? I just use it to play Senran Kagura games and Dancing All Night. But I'm looking forward to yet more Persona dancing games next year. :^)
yo fags are there any US retailers worth a damn when it comes to Vita games aside from Fucking Gamestop?
When you say retailers do you mean physical stores?
If so, probably not any chains. You'll need to venture into the independent stores that stock shit other than PS4/XBone stuff.
If you're ok with online there's loads and most of them deliver almost anywhere.
I was referring to physical stores yeah; even if its just for shit like ordering something online and getting it for store pickup
Online is acceptable if the prices and inventory are good
The only online ones I really know are Lukiegames and Play-asia, and of course the obvious ones like Ebay, newegg, Amazon and its ilk and whatnot
Anybody know how to get Muv Luv Collection? For some reason NoPayStation doesn't have it and so it doesn't pop up on pkgj.
>For some reason
Because games have to be added to NPS by hand. Someone has to buy them first. And it doesn't matter right now anyway because you wouldn't be able to play it.
It's possible, though unlikely, that he was looking for the JP versions of Muv Luv/Alternative. I say unlikely because, as far as I'm aware, the Muv Luv "Collection" was the name given to the localized games together
NPS is extremely lacking when it comes to JP exclusive games and JP games that have been localized. Because, as much as "moral" pirates like to claim, most people don't care about "backups" from a preservation standpoint and just want their free games.
>Because, as much as "moral" pirates like to claim, most people don't care about "backups" from a preservation standpoint and just want their free games.
Even if that's true, there are still almost always a contingent of people who do want to archive everything in every community.
I imagine that its more that Japanese games are harder and more expensive to get a hold of and that someone has to pay for them
Don't you also need a new JP PSN account for nippon games and isn't it still difficult and a pain to get them?
Plus I think a lot of importing shops for nippon copies of games are sold out of a lot of games or charge up the ass for their games
>Even if that's true, there are still almost always a contingent of people who do want to archive everything in every community.
Yes, there is. They also don't tend to be the people whining about games not being dumped a few days after release.
I would go further and even say that NPS is solely for piracy seeing as it's still downloading from the PSN. Where's the archive there?
It's not NPS, it's the people saving the thousands of pkg files to external drives regardless of being able to read/play it.
>I imagine that its more that Japanese games are harder and more expensive to get a hold of and that someone has to pay for them
>Don't you also need a new JP PSN account for nippon games and isn't it still difficult and a pain to get them?
More expensive from a logistical standpoint yes, not so much in cost most of the time
You can make a JP PSN, the problem is Sony restricts payment methods by region so you'd have to buy JP PSN cards to stock the account and all that.
>Plus I think a lot of importing shops for nippon copies of games are sold out of a lot of games or charge up the ass for their games
I'm at least 85% positive that while you can dump cart games you can't get the zrif/pkg link from them needed to add them to NPS.
>NPS is extremely lacking when it comes to JP exclusive games
While I have not delved in there too deep I had no trouble finding the few games that I was interested in. Unless it's some really niche stuff, but I have to say I was positively surprised at the JP game selection on there.
I don't claim anything. I pirate because it's free.
>Don't you also need a new JP PSN account for nippon games
Not if you're running henkaku. I don't even have an account on the Vita and I can run EU/NA/JP games with no issues at all.
>I'm at least 85% positive that while you can dump cart games you can't get the zrif/pkg link from them needed to add them to NPS
Yep, NPS only works with digital downloads, so if the game is only available in physical, it won't be on NPS.
Is there a list for the physical only vita games? i want to download them preemptively, just in case.
Which Vanillaware game is the best to begin with?
Assuming they're all fine, which is the shortest? Going on a plane ride then vacationing for a few days, I'll only have time to play at night most likely but it'd be nice to finish or get close to finishing a game
I guess Muramasa would be the shortest.
on a lark, went to non-national game chain in my local to see if they had anything to offer that Gamestop didn't. Tons of Madden coasters, games priced way higher than used copies should go for, and not a Vita title in the mix. Other handheld pickings were pretty casual, too. I died inside when I saw they had a PSP Ys title going for $50. Couldn't fathom who would be that dumb to try that price point.
> I died inside when I saw they had a PSP Ys title going for $50. Couldn't fathom who would be that dumb to try that price point.
Almost sounds like Turbografx prices, almost was it an LE or sealed? Retards pay good money for that.
Has anyone messed around with the sd2vita stuff?
What do you mean? I use it on my vita.
You don't need to mess with it all that much after you install the plugin for it and copy over your memory card shit if you wanted to keep that
It's not a very involved installation either unless you're functionally retarded
If you mean specific shit like how it works, it's literally an SD card adapter that goes into the gamecart slot.
I assume almost everyone has if they want to download games onto their vita.
Still waiting for my copy of Bulletgirls 2 to arrive, I was supposed to be delivered yesterday. Goddamned air mail, I should've just paid the extra shekels to have it delivered with tracking.
> BulletGirls Phantasia
AYYYY MY GIRL IS IN, FUCKIN SOLD NOW
> I have no experience with fate outside of Fate/zero and being aware of a few characters
that's fine, I didn't either. Fate/Extella is pretty all-right. If you ever played a musou game before, you already know what you're getting into.
> Valkyrie Drive
it's sorta hit and miss. The aerial combat is much more well done than in the Senran Kagura Versus games, but the ground combat isn't quite as good. There's plenty of outfits, special underwear designs for rarer panties, and agoodmassaging mini-game in the dressing room. The story isn't BAD, but it isn't really all that compelling either. The girls don't quite have the same charm as the individual Senrans do, for the most part.
> Atelier Shallie
woah hold up amigo, that's the final game in the Dusk trilogy. If you wanna play the Dusk games, you should start with Ayesha, then Escha and Logy next, THEN Shallie.
As for Atelier games in general, they're heavily based around the idea of crafting items for battle via alchemy, the ingredients for which you usually find in battle dropped from enemies, picked up in the field, or bought from stores. The battle system otherwise is fairly standard, the special hyper cinematic attacks are pretty damn powerful though, and there's also a combo/link system of some sort too. it's been a good while so my memory's a bit fuzzy on the details but the stories and characters are great, character interactions are usually quite humorous and there's a myriad of bonus/extra scenes to view that aren't tied to the main story.
> BlazBlue fightan
they're all-right. The story is full of super fucking convoluted magic-science techno-babble space-time shit (personally, I enjoy that aspect). As a fightan, it's pretty decent. Just don't get lazy with Noel, her D-combos will make you a fuckin casual pretty quick. Also Chronophantasma Extend 's story mode is about 95% Visual Novel with VERY few fights to break it up unlike in Calamity Trigger and Continuum Shift Extend. No clue about Central Fiction though.
A game with cute soft girls designed by Nomura Ryoji and a soundtrack composed by Tenpei Sato. It offers a really neat Mecha-Guardian thing that you can customize, but unforunately the game is either painfully easy or bust-your-balls-and-burn-your-corpse hard. There's no in-between. It's standard DRPG fare otherwise though.
MeiQ is the second game of the Makai Ichiban Kan project by Compile Heart which saw the inclusion of some staffers from Disgaea (see Tenpei Sato) composing for both the games.
The first game of the Makai Ichiban Kan project, it's a weird fusion of SRPG, Mystery-Dungeon, and a Raising Sim. I clocked 87 into this game 100%-ing it. The music, like in MeiQ, was done by Tenpei Sato, with the characters designed by Kei Nanameda and it was directed by the Disgaea 4 director Masahiro Yamamoto. I actually wouldn't suggest the Vita version because the last time I played, my NG+ runs were plagued with bugs to hell and back, usually just crashing the game half of the time I would go to fight Trillion. I nabbed it on PC where the bugs were non-existent and played it all to completion. If you played any of the Disgaea games, you'll feel oddly at-home I imagine, especially when you consider the expanded universe of the NIS games like Disgaea, Phantom Brave, Makai Kingdom, La Pucelle, etc and how they're all interconnect-yet-separate universes due to interdimensional traveling and it's mentioned how in Trillion there are ALSO multiple Netherworlds, not just the one you're in, as Trillion travels from dimension-to-dimension, consuming each dimension's Heaven, Earth, and Netherworld. I loved this game to pieces, but it's grindy if you want all the endings, it's RNG heavy and you will need to savescum unless you want the RNG to ass-fuck you with no lube.
The rest of these I either haven't played at all or just barely played to not really be able to have an opinion on.
Also check out Gravity Rush, Killzone Mercenary, and Dragon Quest Builders for your Non-RPG needs.
I guess my main question is whether or not you can still get on PSN while using it. I know some homebrew things, not necessarily Vita stuff, make going online a liability.
It functions exactly like a normal memory card.
If you're on 3.60 you can't access the PSN.
If you're on 3.65 enso you can access the PSN just fine with the regular caveats related to JB consoles.
Don't do blatantly stupid shit, don't play MP, don't spam trophy unlocks, etc and you'll be fine.
So I updated Dragon's Crown (physical cart) and when I try to launch it I get a C1 6703-6 error which, judging from a search seems to imply I need to update to a higher FW than 3.60 am I fucked?
I wanted to avoid having to update my FW for the max amount of compatibility with plugins and homebrew applications so I can play shit like fanslations like the nep ones without issue
>So I updated Dragon's Crown (physical cart) and when I try to launch it I get a C1 6703-6 error which, judging from a search seems to imply I need to update to a higher FW than 3.60 am I fucked?
You may be able to uninstall the update from pkgj
>I wanted to avoid having to update my FW for the max amount of compatibility with plugins and homebrew applications so I can play shit like fanslations like the nep ones without issue
If fan translations are your main reason for sticking with 3.60 you'll be pleased to learn that repatch works on 3.65 and should work with translations.
I know repatch does but one of the nep fanslations didn't use repatch and I don't know how many fanslations also don't use repatch
>You may be able to uninstall the update from pkgj
I only have PKGI, fug
Is PKGJ possible to install on 3.60 Vitas? I've only seen people with 3.65 henkaku refer to PKGJ for anything
>I know repatch does but one of the nep fanslations didn't use repatch and I don't know how many fanslations also don't use repatch
If they don't already most of the time it's possible to port translations over. You'll have to choose which is more difficult for you or buy a second Vita.
>Is PKGJ possible to install on 3.60 Vitas?
I'm not sure but it should work fine.
Fuck no. The place was a Gamestop Lite. Did look to have instruction booklet but everything in the joint that wasn't in the glass counter was used.
So I managed to get Dragon's Crown working; I just uninstalled and reinstalled it, thank god
I was worried the update would save to the cartridge
Cartridges don't have rewritable storage space as far as I know so there would be no way to save an update to the cart.
Looks like a poor man's version of Risk of Rain. I'll give it a go with PKGJ and see if it's worth buying a physical cart
No idea where I got the idea that Bullet Girls Phantasia was going to be on Switch but I probably won't want to update to 3.67 to play that if I can only get it for Vita. We'll see. I'm still playing 2 sporadically right now.
Some do actually. I think the only one I've seen with this is Touch My Katamari where it saves to there instead of the system storage. Unsure whether any games use it for patches but it's claimed here. Writable parts of the game card mount to grw0:
>Some do actually.
Good to know and I'm glad I've never encountered one in the wild.
I wonder why it wasn't used much though, was it prohibitively expensive to produce?
You could probably shutdown a decent chunk of piracy and dumping tools by rewriting something small to a cart on boot that doesn't allow it to run on OFW lower than the last known update. along with a way for the game to discover newer FW updates regularly
>Looks like a poor man's version of Risk of Rain
You wish. It's a really repetitive game with some really shit design choices. Bosses are ridiculous dumb and easy too. It gets repetitive super fast, Risk of Rain is a whole other game.
3.65 Homebrew later this year? Maybe I'll dust my Vita off when that time comes. I updated it from 3.61 to play Mary Skelter. I already had a hacked PSP.
3.65 HB since earlier this year, if you upgraded from 3.60. Otherwise new hax in 10 days. Try to keep up m8.
From the previews of this I'm worried they're drastically cutting down on the cast. It'd better have flirty purple Mai at least.
I'll probably just wait for the new stuff before updating the guide.
Probably seen as redundant since the system is meant to have storage on it. Game saves aren't all that big.
Just managed to platinum Freedom Wars after putting it off for months. Fuck me, the level 10 weapon trophy is a chore. You're much better off spamming creating medical shit, selling it, and buying the rare parts off the faggot in level 6 than grinding endlessly.
Still recommend it though to anyone who hasn't played it. Guns are fun as fuck to use in it, and dismembering robots never gets tiring. Just don't platinum it, it's not worth the timesink.
>tfw pretty much every store is cutting down their vita games stock
I'm worried lads, it seems like the Vita is finally starting to die.
I don't wanna have to use fucking ebay and (((amazon))) for my games
I've still got an option for local buys. But honesty, digital is totally fine with a modded Vita.
>ability to back up games
>200GB SD cards that don't cost an arm and a leg
I'm also happily buying things on PSN by the way. You can be a goy if you want.
>PQube must respect the wishes of the platform holder and have therefore withdawn any future plans
Are they trying to claim Sony blocked them from releasing it in Western territories or is that their excuse?
Them saying they won't "comment on it further" sounds like they're either lying about it or are legally not allowed to say anything beyond this.
I highly doubt that Sony themselves blocked it seeing as they've "allowed" similar shit to be released previously.
but it doesn't make any sense. They had the game finished. It was slated for release dates, it got approved by ESRB and PEGI. Sony of American and Sony of Europe slapping it down are the only thing that makes sense now. Even if the UK Govt. was involved somehow, PQube would still be able to dump it in the US if nothing else. There's nothing else that really makes sense. I forget where I saw it, but it was mentioned how the QA process comes in pretty late in the game supposedly, and both Sony branches shot it down.
There's MAYBE hope for a Steam/GOG release though: https://archive.fo/fAYNi
Also even PQube is telling us to learn Nip: https://archive.fo/9MdA7
They have teased another game though, no idea what it is except that it's definitely not Net High: https://archive.li/9aLsp
Do any of you guys know who this is?: https://archive.li/9Kr71
Any chance of it being released for Asian English since it's already done? I'd just import the fucker. Either that, or I'll pick up the original and use the ongoing translation.
Can't speak for the Euro branch, but SCEA has arbitrarily blocked games here before, on occasion being individual blocks, but also mass blocks like PS1-to-PSP ports that didn't add/change enough from the original. Agetec went on record in the past (a record that has apparently been deleted last time I tried finding it again) that SCEA forced them to shitcan Shadow Tower Abyss when they were almost done translating it, because it failed to meet SCEA's graphical standards they wanted for the PS2 and that in their eyes, there was no audience for the game anyhow (cue them also ignoring Demon's Souls, which Atlus picked up instead). Granted, that time wasn't even in regards to a lewd game, but a similar case of not telling the company they couldn't release it until after they'd already invested a good amount of time and money into it. Maybe with OLZ they only really looked into after the UK ratings board deemed it CP or whatnot, when it was already closing in on being done, but it still strikes me like they might want to teach various companies a lesson so they won't try in the future. Because not that many companies are apt to want to take the risk and dump money and time into something that the platform owner will refuse to allow release of out here, and thus just wind up a money pit.
for a Region 3 release they'd have to communicate with D3 about them doing it; since D3 was the publisher in Japan and Region 3. I figure if anything it'll at least get the steam port. That would likely be the cheapest thing to do at this point, and they've already lost a ton of money from this thanks to Sony of America and Sony of Europe.
>Are they trying to claim Sony blocked them from releasing it in Western territories
There's no such thing as implications. They're stating this is what happened outright. Who do you think the platform holders are, anon?
Failing that, there might be a PC version which could be used to extract the script and patch it into the Vita version, failing that there's that translation group that did the fan TL for the first game that might be interested in picking it up, failing that there's always hope Steiner or someone on his team will just leak the script. And if that all fails too, you can always learn Japanese.
>They're stating this is what happened outright. Who do you think the platform holders are, anon?
It's just a strange notion that what is essentially a Sony subsidiary can arbitrarily block a game that the main Sony branch already allowed in another region.
When one says "platform holders" when referring to PS4/PSV I'm thinking of Sony of Japan, not Sony America, the US social relations branch of SoJ.
It's not that it's never happened before but I'm surprised that they still have that much autonomy and "decision making" power.
That and specifically this is the game they try to make a stand on. Not the dozens of other games that were equally as "bad" in content but still got released.
Are they specifically aiming at PQube for some reason?
Possibly because they didn't make the same concessions read as cuts/censorship that other localizers made for similar releases?
I don't like to speculate but as you yourself said, the game is already released in Japan and seeing as how both the EU and NA releases got cancelled, it can only be the EU and NA Sony branches that stopped it from happening.
At this point I just want it to come out in the west to spite the cucks at SOA and SOE.
I have a few short questions regarding piracy.
Does it allow online play? If so is it through official servers?
Did anyone get banned?
How do updates and ps services work with CFW?
Game updates dont use PSN, they're straight downloaded from Sony's servers regardless of your account region.
>Does it allow online play? If so is it through official servers?
Yes, also yes.
>Did anyone get banned?
A few people were temp suspended for Near app spam but nothing concretely related to CFW or piracy.
I believe they have banned for trophy unlock spam but that is easily avoidable as well and the last story I heard about it they were also doing that shit on the PS4, which Sony tends to take more seriously.
>How do updates and ps services work with CFW?
Updates are done per game rather than PSN/region so updating a game from another region won't immediately flag you for anything.
PS services are generally going to work the same as they normally do in your region.
That said, try to avoid being extremely obvious, don't spam trophy unlocks, don't tie three different regions of the same game to a PSN account you don't want banned obviously use a dummy account for most shit, etc.
REMEMBER TO CONTACT SONY AND PLAYSTATION
DON'T TAKE THIS LYING DOWN
Contact Phone: 1-800-345-7669
Sony Interactive Entertainment LLC
2207 Bridgepointe Parkway
San Mateo, CA 94404
United States of America
Chat client with Sony Support:
I'm not saying I don't give a shit about SoA pulling this garbage but I also don't want a faggot opportunist here shitting up the thread with
>muh culture war
The people in charge at SoA do not give a shit about any public outrage about this.
No amount of calling Sony Japan will help, the Vita itself is literal proof they do not give a shit about their Western market.
SoA has already created the story and talking points they'll lead with if this ends up getting reported on in any real capacity.
All you'll do is look like a bunch of pedophiles, regardless of what you may or may not actually be.
This isn't a "blackpill" or whatever the new lingo is. This is how it will go down and you won't help your case nor will you suddenly get the game reconsidered for US/EU markets.
Fuck off to your containment thread.
I don't know what happened to you to make you like this but I think it might be time for you to return to cuckchan if you are this cynical and against consumers standing up for themselves.
not an argument whatsoever, especially when plenty of people have dynamic IPs and VPNs and whatnot, as well as IDs often just flat-out changing from time to time between days
>All you'll do is look like a bunch of pedophiles, regardless of what you may or may not actually be.
Pretty sure that will happen in any case when it comes to anime games, especially niche ones. I'd rather people defend shit I'm interested in rather than lying down and taking it while being insulted for the trouble for it.
My ID resets whenever I delete the cookies, temp files, history, cache, etc from my browser, which is done every time I close it. I was also 2f1b67 and 82fb5b if you want to get picky about "muh post count"
> muh activism
> muh culture war
I refuse to just take it lying down. If you're content just lying down and letting them have their way with you and ream your ass until it's bleeding, then so be it. But apathy like yours is one of the biggest things killing the industry. If more people would actually give half a shit we wouldn't be in this situation to begin with.
> This is how it will go down and you won't help your case nor will you suddenly get the game reconsidered for US/EU markets
even if that does wind up being the case, I don't care. Even if I'm just alone in this, I'll still push however I can. You want to know why? Becuase I give an actual goddamn shit about my hobby. I love this hobby, it makes my blood boil seeing how things have been going, but I will still push back and fight, even if it has no meaningfully large impact in the end, i will keep pushing. Even if I became the single last person on this fucking planet who gave a shit about this, I'd still push back.
Apathy is the ultimate killer. Apathy is why the industry is in this mess in the first place, because normalfags swarmed in, and they are the worst offenders of being apathetic.
Get lost, you goddamned coward.
>I don't know what happened to you to make you like this
I don't know, probably 20+ years of this repeating cycle of "consumer activism" that does nothing. There have been consumer movements against censorship of video games since it began but the noose isn't loosening.
Complaining to a corporation's designated complaint lines doesn't ever help. They're paid to tell you they're definitely listening and will take it into account before throwing your complaint into the other trash pile with other complaints.
The contact info listed in >>15064850 all directs you to Sony in the US who made the choice in the first place. They don't give any amount of shit about the complaints pouring in from them blocking something they didn't want to anybody to have.
If you want to complain to somebody who can and might actually do something complaining to Sony(JP) is the only thing that even has a chance of working to "force" SCA to do anything but apparently the "consumer activist" doesn't know how Sony is actually setup or how subsidiaries work.
Your only out has ever been to not play video games or learn Nip. The alternatives are always subverted.
>My ID resets whenever I…
>apathy like yours is one of the biggest things killing the industry. If more people would actually give half a shit we wouldn't be in this situation to begin with.
>Apathy is the ultimate killer. Apathy is why the industry is in this mess in the first place, because normalfags swarmed in, and they are the worst offenders of being apathetic.
>Get lost, you goddamned coward.
This shit has been going on from the beginning and you aren't going to fix it by complaining to the framework literally set up to censor unwanted content, even the NES had "content guidelines" to appear more family friendly. Where was your "normalfag swarm" then when gaming wasn't "popular"?
You want to actually do something?
Complain to the actual Sony. Do your research, be specific with your grievances, follow through.
>no censorship pls
isn't going to convince anybody that you actually care until they see it in their profits.
Don't buy shit and don't play shit until things change.
Sony(JP) does not care what the US based subsidiary censoring your shit does. They want money and until they can concretely tie losing money to SCA's censorship they will not react.
That isn't going to happen over one or two games, not even a year of games.
It'll take an entire console generation or more and we all know nobody here or your GG thread gives enough of a shit to do that because if they did we wouldn't be in this situation in the first place.
>"Sony(JP) does not care what the US based subsidiary censoring your shit does. They want money and until they can concretely tie losing money to SCA's censorship they will not react."
You're right, but that's more of a reason to send them letters with messages like "I'm not gonna buy your games if you keep censoring them" or something alike. I understand your apathy towards "campaigns" like these, but sending a mail just takes a couple of minutes and you don't even have to stand up from your chair, so why not?
>but sending a mail just takes a couple of minutes and you don't even have to stand up from your chair, so why not?
Because all of the campaigns I've seen from GG and similar people who seem to pop up when anti-consumer shit happens all tend to be entirely clueless as to who they actually need to talk to, what they need to say (or what they should say), and, most integral of all, actually sticking to their guns.
Actual consumer activism that results in positive change is not
<Identify thing I don't like
<Rationalize it into something people should care about
<Care for a month
<Move onto the next Important Thing
That does nothing. All it does is let the people censoring shit know that if they wait long enough nobody will give a shit when their next game comes out.
I'm not interested in interacting with people who can't do more than basic fact finding research.
I'm not interested in a movement that seems to be focused on screeching at people marginally related to their goals.
Most importantly, I'm not interested in helping people ride a treadmill until they die instead of just burning shit to the ground.
>We need to FIX the Western games industry
How the fuck do you fix something that has been malignant from the start?
I don't know why it doesn't include the nip links I posted later in the thread; probably because it was a separate post much later that didn't get noticed.
>probably 20+ years of this repeating cycle of "consumer activism" that does nothing. There have been consumer movements against censorship of video games since it began but the noose isn't loosening.
I feel like you're trying to feel this way. There have been examples of companies reversing censorship after backlash and companies being forced to backpedal in the wake of anti-consumer practices, like Steam's reversion of paid mods and their response to allow "basically anything that isn't illegal" on their stores after operation no nudes no peace.
Granted I wouldn't use Steam for anything to begin with because of their past censorship but thanks to their retardation, GoG now has anime VNs (never thought that'd happen) and more people know about MangaGamer and JastUSA and other alternatives.
If the voices are loud enough there can be change done, or if nothing else some damage can be done to the company as they lose favor in people's eyes. I've seen numerous people say they're strongly considering moving away from Sony thanks to this debacle and if they're anything like the PSN autists we have around here dumping money into them, that's a very good thing especially since Playstation is Sony's last profitable branch left.
Several thousands (or even tens of thousands) of angry customers is nothing to sneeze at.
> like Steam's reversion of paid mods
Yeah, now instead of Steam and Bethesda getting a cut of Skyrim "premium mods" Bethesda just re-released Skyrim again and put "premium" mods into that and FO4.
Steam doesn't allow paid mods though. Very successful in your original intent isn't it?
>and their response to allow "basically anything that isn't illegal" on their stores after operation no nudes no peace.
Yeah I'm pretty sure that was more than just GG getting mad considering several game devs also mobilized their fanbases as well. This was Steam reaffirming their content policy more than anything after a "rogue employee" tried to capsize their storefront.
But it was a "success" of sorts.
>Granted I wouldn't use Steam for anything to begin with because of their past censorship but thanks to their retardation, GoG now has anime VNs (never thought that'd happen) and more people know about MangaGamer and JastUSA and other alternatives.
But that doesn't make sense. If you're saying a company literally changed their business practices to what you wanted why would you not reward them with your money?
Maybe that's why nobody cares about censorship focused activists.
>I've seen numerous people say they're strongly considering moving away from Sony thanks to this debacle and if they're anything like the PSN autists we have around here dumping money into them, that's a very good thing especially since Playstation is Sony's last profitable branch left.
You're saying a lot of things with very little evidence. I've found a source for Playstation being Sony's main profit maker though it also showed Cameras and Image sensors as slightly profitable but I don't think "numerous people" on a small rice farming board is representative of a significant portion of Sony's fanbase.
Further until I see them actually leave and not just bitch about leaving it's worthless anecdotes. Threats don't work. Hard numbers do.
>Several thousands (or even tens of thousands) of angry customers is nothing to sneeze at.
It wouldn't be if Sony gave a shit about those thousands of their customers but they don't.
They care about their domestic market JP being happy and the AAA Western market being profitable happy not required.
Do you think either of those demographics cared about OLZ being canceled? Neither does Sony.
Updating only works with NoNpDrm copies. Don't use Mai or Vitamin copies like ever. As far as avoiding a ban goes I'd just say don't play online and be careful about impossible situations like having DLC from multiple regions and such. I doubt they're that intensive at checking but the gold rule is to play it safe.
taking a trip soon back home by bus and want something for the down time - are there any rpg''s on the vita (or old psp ones) along the lines of ff3? ffx isn't holding my attention like 3 did. Also is bunny must die a good port, I've played it a bit on pc. Beaten axiom verge already, and hoping bunny is as much fun as that game was.
I just noticed that the 3.68 exploit coming out will not be a coldboot, but one that requires you to activate it every time you shutdown like the ps4. It seems like it might just be better to stay on 3.65.
I want to learn Japanese but lack the motivation. Fuck.
I got into storage redirection after Enso happened but if I remember, having to run the hack at startup worked really badly with any of those. In any case I don't have much incentive to update to latest, unlike the ones who just need any entrypoint. Hopefully there will be an offline one like the old E-mail program had for them.
I'm hoping that I'll feel pressured to by how I have to muddle through a typical Japanese game at the moment. JP PSN too.
Honestly, from what was shown and said about it, it seems to be much less of a hassle than 3.60 Henkaku ever was. That said, I'm staying on 3.65 as well, there's no reason for me to update at all as none of the upcoming games are of much interest to me. Except maybe Bullet Girls Phantasia.
>Hopefully there will be an offline one
There will be right from the get go. Flow even posted a video demonstration.
>NoNpDrm copies. Don't use Mai or Vitamin
What did he mean by this?
You cannot update through standard means unless using NoNpDrm copies of a game. The pirating methods that do all manner of hackish dirty stuff as was necessary before cannot be updated like this, on top of that being suboptimal.
I may do this for a game or two but there's little really compelling me to break compatibility with Enso.
I'm sorry for not stating it clearly, but I just have no clue what NoNpDrm, mai and vitamin means.
For the sake of context, I have a used vita and if CFW update (for higher firmwares) comes will probably install it, so I'm just collecting general information. While at it, I guess I've got another question coming, do you have any advices about games and save files that I have already installed on my current account? I can't really ditch them, because for the most part they are all the multiplayer games that I really wanted to enjoy out of the entire vita library.
Why don't you just google it? This isn't your personal help desk, mate. You will need to read up in order to get the CFW running anyway. As for games and saves, no need to ditch them.
I definitely will when CFW will be available, it's just that if you are going to use a term that's not obvious, you can at least explain in broader terms. As for why I didn't immediately google it, well because it's too early for me to dive into the specifics of the technology of pirating on vita, since I'm not yet able to do so. Either way, most of my concerns were already addressed, so thanks for bearing with me here. To be clear, nowhere have I implied that anyone owes me any explanations.
Alright, fair enough. I can give you at least this much.
Maidump/Vitamin: Old dumping method, dumped games from memory, games end up decrypted. Dumps are often broken or prone to failure, or could even be malicious.
NoNpDRM: Pretty much untouched, still encrypted backup directly from a cart/PSN with a fake license key. You want this.
I think you guys are really overestimating how often you hard restart your Vita. If you use the sleepmode the Vita comes with, unless you're intentionally running the battery dry, you probably won't restart more than once or twice a month.
The new exploit also isn't something you need an internet connection or PC to run each time, it runs from the Vita and you only need to run the exploit once each time you power on.
Once you have it installed there is little chance that you'll lose access, barring catastrophic failure of multiple storage devices. make backups of the exploit's installer
The exploit will also automount PSVSD/SD2Vita assuming there is some configuration you need to do for that first though as it runs. https://archive.fo/1qt4g
Gotcha to spoonfeed me. Be careful next time. Thanks.
Nah, I left out enough info so you're still clueless about most of the pros and cons except the most obvious ones that I fed you. I wouldn't make it that easy for you mate. You're welcome though.
>implying you wouldn't explain that also, if I were to ask sly enough
I documented that in the hack guide, it isn't that out-of-date. The main missing things I need to document are the 3.60->3.65 Enso update, pkgj, PSVSD, rePatch. But I'm waiting on the recent developments first, and that might actually be a good time to overhaul it anyway.
I don't reset it that often but you naturally do it more if you're changing plugins and such, and the last thing I want is to be dependent on any online service for my system to be functional.
>the last thing I want is to be dependent on any online service for my system to be functional.
Then you'll be fine because h-encore is an offline exploit.
You'll be loading the exploit onto the Vita through QCMA and running an app.
I was considering making a family member from the USA buy a Vita through ebay, but it turned out from what I saw on ebay that it might be easier from Europe. For some reason there are only European sellers and they sheep only to Europe. Am I missing something?
To add, I am searching for a hackable or hacked Vita. I heard all new USA Vitas are under 3.60, but I find it hard to trust. Buying from Amazon would be possible from the USA.
The biggest problem also seems to be the games that might require a higher OS version. Is there a list of such games? Including Japanese ones.
>I heard all new USA Vitas are under 3.60, but I find it hard to trust.
All new Vitas produced FOR the US are under 3.60 but very rarely are there any sealed, in box produced for US Vitas on store shelves or online unless you find an odd Walmart that has a lone console, they tend to be bought up by scalpers when they are found.
You're also behind on the hacks front. You can buy a Vita up to 3.65 for persistent CFW and any Vita including up to 3.68 the current OFW for a non-persistent JB think similar to the 5.05 PS4 JB
>Buying from Amazon would be possible from the USA.
Buying from Amazon expecting a new US sealed Vita is a losing battle.
You'll either run into somebody lying and wasting your time, somebody who doesn't know what you're asking but wants a sale, or somebody selling an imported Vita saying
<yeah this'll work in the US
>The biggest problem also seems to be the games that might require a higher OS version. Is there a list of such games? Including Japanese ones.
Games will always enforce whatever OFW was current when they were produced. Physical games will lag behind on digital games in this regard due to their production schedule.
As such it would be rather difficult to have a "definitive list" of games and their OFW because they change based on release date in their particular regions and format.
The current JB, dropping July 1st, will work with any game released until Sony releases a future OFW. There will most likely be a three week or so period before Sony releases a fix.
Thanks for replying, but my last console was a GBA and I haven't hacked anything ever before.
So if I might ask, what is the difference between the custom frimware and the jailbreaking? I guess the CFW would be like a custom rom on android. And then what? It lets me install some software that lets me played pirated games? Enso that launches Henka? What about the jailbreak?
The point would be to be able to put a game on the SD card and play it. I would think this is how the piracy works?
>You're also behind on the hacks front.
So is the OP, I guess.
And so what OS versions, what Vita version should I want to buy and from where? Making the person go to shops won't be optimal, so it is amazon or ebay. Actually earlier I was on the UK ebay like a retard, which explains why no USA consoles.
>So if I might ask, what is the difference between the custom firmware and the jailbreaking?
In the context of the Vita they're the same thing.
Enso isn't exactly CFW, it's just a persistent jailbreak for 3.60-3.65. The jailbreak for 3.67/68 isn't persistent through boots because the exploit that allowed them to patch the bootloader was fixed.
The only real difference is that Enso doesn't require you to rerun the exploit every hardboot of the console. The new exploit is installed as an app onto the console and launched from there.
>And then what? It lets me install some software that lets me played pirated games?
>The point would be to be able to put a game on the SD card and play it
When you install the JB you can run unsigned code. This includes things like emulators, file management, etc.
For piracy you'll generally want NoNpDRM and pkgj.
Those things together allow you to pirate nearly any game the Vita has.
For the SD card part you'll want to look into either SD2Vita or PSVSD depending on which model of Vita you get.
>So is the OP, I guess.
These threads move slowly. The OP was posted nearly a month ago. At that time the perceived timeline for h-encore was September at the earliest.
Reading through the previous posts in the thread would have gotten you decently up to speed on this.
>And so what OS versions, what Vita version should I want to buy and from where?
You can buy literally any Vita that exists at this moment. Pick your favorite color, get an OLED model, 3g, whatever.
The only couple caveats to that are if you want bootloader access for Enso, in which case you'll need to find a 3.65 or lower Vita, which isn't very difficult to get yet and most Gamestops or similar stores should be fine.
If you want PSVSD for the 3g storage replacement you'll need to find an OLED model. They'll be denoted as 100X rather than 200X and have a Sony charging port.
>If you want PSVSD for the 3g storage replacement you'll need to find an OLED model
Not just any OLED model but one that has 3G.
>Reading through the previous posts in the thread would have gotten you decently up to speed on this.
I did, though after posting my post, but not everything becomes very clear.
>For the SD card part you'll want to look into either SD2Vita or PSVSD depending on which model of Vita you get.
SD2Vita is actually so I don't have to buy an overpriced I would guess Sony cards, right? If so would any Class 10 card be fast enough?
Why would I want the PSVSD thing? It looks like something for which I would have to change hardware manually. I can probably handle all software related stuff fine, but I am not sure I would trust myself opening the console.
So if I want to just use the simpler SD2Vita I should get a wifi model? Seems more optimal.
So how does the jailbreak really happen? Point being it is something I do from through PC so I can't do it on the fly if I am on 3.67-68? But if you say "hardboot", I guess the Vita maybe has a sleep mode or something?
If the games require the OS version when they were released, then when was 3.65 released so I can use that as guide? Trying to find this online seems hard, I just get tons of results about the hacks.
I guess if you can currently JB it on 3.67-68 the one that is going to come out on July 1st is going to be a persistent JB?
>For piracy you'll generally want NoNpDRM and pkgj
From what I saw online this would let me just easily download most games? Something sort of similar to WiiUSBHelper, I guess?
Actually I though you can use SD2Vita only to 200x Vitas for some reason, but I realized I am probably wrong and after a search I am pretty sure the version doesn't matter. So I am even more confused about the usage of PSVSD. It was used before SD2Vita was a thing or what?
>SD2Vita is actually so I don't have to buy an overpriced I would guess Sony cards, right? If so would any Class 10 card be fast enough?
Probably, the default Sony cards aren't top of the line read/write carts.
>Why would I want the PSVSD thing? It looks like something for which I would have to change hardware manually.
It's a replacement for the useless 3g module so you can keep your gamecard slot open for any physical games you may buy.
It's not extraordinarily difficult, if you've ever opened up a toaster you should be mostly fine.
>So if I want to just use the simpler SD2Vita I should get a wifi model? Seems more optimal.
Like I said earlier, the 3g replacement is mostly so you can still use physical games.
>So how does the jailbreak really happen? Point being it is something I do from through PC so I can't do it on the fly if I am on 3.67-68? But if you say "hardboot", I guess the Vita maybe has a sleep mode or something?
The first time you install the Jailbreak you will need a PC.
After that you can either install Enso if you're on 3.65 or lower, which runs on boot, if youre on 3.67+ you'll need to run the exploit every hardboot. The newer will not persist through boot but it is run on the Vita itself and doesn't require a PC after the first install.
The Vita does have a sleep mode and it is a very good sleep mode. Assuming you don't constantly install/uninstall plugins or the like that need rebooting you'll be fine 95% of the time.
>I guess if you can currently JB it on 3.67-68 the one that is going to come out on July 1st is going to be a persistent JB?
No. The current JB is persistent only up to 3.65 after that it will be run every boot.
>From what I saw online this would let me just easily download most games?
pkgj allows you to download games from Sony's servers provided you have the license file for it.
NoNPDRM generates fake licenses.
>So I am even more confused about the usage of PSVSD. It was used before SD2Vita was a thing or what?
PSVSD is a 3g module replacement that replaces your 3g card with an SD card adapter and mount it. SD2Vita is a gamecard slot adapter that allows you to mount a microSD card on your Vita.
The difference is only 3g Vitas can use PSVSD while SD2Vita can be used by 100X and 200x but take up the gamecard slot.
>Why would I want the PSVSD thing?
SD2Vita adapter goes inside the game cart slot. It can be a bit of a pain having to switch between that and physical games. PSVSD obviously doesn't have that problem. If you don't care about physical and just intend to pirate everything or get everything from PSN then there's no downsides to SD2Vita.
>So how does the jailbreak really happen?
We will find that out once it's released. On 3.60 you just visited henkaku.xyz on the Vita's webbrowser and clicked a button.
>Trying to find this online seems hard
Look at release date of firmware, look at release date of game. Did it come out after the FW? Won't work. If the release was really close and it has a physical cart, it might work, easy to google.
>Something sort of similar to WiiUSBHelper
Pretty much exactly like it except it doesn't decrypt games since there's no need for that.
>for any physical games you may buy.
I wouldn't expect that to happen, so it won't be a problem. But who knows. That said I can just put the SD2Vita and the SD in it and be done with it.
Even if SD2 Vita is just a microSD adapter, I guess I can't just use any microSD adapter?
>The newer will not persist through boot but it is run on the Vita itself and doesn't require a PC after the first install.
Okay. But then what's the problem having to run the boot every time? It takes a few minutes so people find it annoying?
>NoNPDRM generates fake licenses.
Do I have to download demos or something? I read somewhere that if you are using a newly made Playstation account you might have problems with pirating games.
>No. The current JB is persistent only up to 3.65 after that it will be run every boot.
I guess I didn't make myself clear enough. So you can JB on 3.67-68 right now, but it is not persistent right? Or maybe that is coming only on the July 1st?
>Look at release date of firmware
That's my problem. I find only hack-related info. No place gives me the date the firmware was release. I think 3.65 was released April of last year, but I am not sure.
And a question to both, I guess. Which Vita version is the best? I read the older ones have better screens and the newer ones are overall more cheaply made, but they have longer battery life.
>That said I can just put the SD2Vita and the SD in it and be done with it
No, you need to have it properly formatted and zeroed. The guides tell you how to do this, you will need a PC for that.
>what's the problem having to run the boot every time?
Before you had to have an internet connection in order to run it or had to modify the email app to launch it in offline mode. You also have to manually mount the SD2Vita each time (won't have to with H-Encore).
>Do I have to download demos or something?
No, you just need to install the NoNpDRM plugin. You don't need any account on your Vita at all. I'm running mine without any PSN account.
>So you can JB on 3.67-68 right now, but it is not persistent right?
Coming out on Sunday, not persistent but shouldn't be too much of a pain.
>No place gives me the date the firmware was release
First result on google: http://wololo.net/2017/04/18/ps-vita-firmware-3-65-released/
Mid April 2017. Anyway, NPS browser lists the required firmware in its game list, so you're covered on that front already.
>Which Vita version is the best?
That is up to you to decide. You know the pros and cons. One thing worth mentioning is that the screen on the 1000 models uses outdated OLED technology which is susceptible to burn in as well as losing color contrast over time. It's not so old that it's a big problem though as long as you don't do something absolutely retarded with it like leaving the screen turned on for a day non stop. I personally went with the 1000 because I don't care about battery life and wanted my anime sluts to look as pretty as possible.
>Even if SD2 Vita is just a microSD adapter, I guess I can't just use any microSD adapter?
SD2Vita is a specific microSD adapter made to fit the pins in the Vita.
>But then what's the problem having to run the boot every time? It takes a few minutes so people find it annoying?
It used to be a webkit exploit so having to run on boot every time meant needing to either get an offline installer or be tethered to wifi.
Webkit launched henkaku used to have a higher failure rate as well but that isn't a problem with the newer exploit.
>Do I have to download demos or something? I read somewhere that if you are using a newly made Playstation account you might have problems with pirating games.
I don't know where you read that, you essentially install and setup NoNPDRM and pkgj and you're good to go.
>So you can JB on 3.67-68 right now, but it is not persistent right? Or maybe that is coming only on the July 1st?
No. Currently the highest publicly JB firmware is 3.60 with a modified way to get 3.65.
On July 1st a full exploit chain will be released that allows you to JB any OFW up to 3.68.
The exploit that allowed persistence was fixed in 3.65 so there will not be any persistent JB for 3.67+ on launch.
>That's my problem. I find only hack-related info. No place gives me the date the firmware was release
>Which Vita version is the best? I read the older ones have better screens and the newer ones are overall more cheaply made, but they have longer battery life.
There is no definitive answer for that, it depends on what you like. Research the differences between the two on your own.
>No, you need to have it properly formatted and zeroed.
Sure, I just meant no hardware installations required.
>You don't need any account on your Vita at all. I'm running mine without any PSN account.
Results can differ from person to person and search engine to search engine. Anyway, thanks.
That ends with 3.60, but I guess it is still helpful to know when 3.60 was released.
>Currently the highest publicly JB firmware is 3.60 with a modified way to get 3.65.
So even if I got a 3.65 right this moment I wouldn't be able to JB it? But I am not going to get it right now, so I guess it doesn't matter, as long as the release on July 1st does work properly.
>I don't care about battery life
Well, isn't it important? How long are you play sessions?
I don't feel too secure with buying something second handed so I might just go for a new one from a store or something. If it is a 3.65 or older, great, if not, I will leave it with. Might even needed anyway for some games.
If a Japanese game was released in the West like two years after the original release it probably requires the newest firmware during the Western release and not the firmware of the Japanese release?
And again, thank you to both for the help.
>So even if I got a 3.65 right this moment I wouldn't be able to JB it?
>If a Japanese game was released in the West like two years after the original release it probably requires the newest firmware during the Western release and not the firmware of the Japanese release?
That has happened and yes, it works like that.
>no hardware installations required
None required for SD2Vita. You just put the SD card into the adapter and then j-j-jam it into the game cart slot on the Vita.
>I wouldn't be able to JB it?
>How long are you play sessions?
It should last around 3 hours on a demanding game with sound and screen turned up. That's plenty enough for me but I don't usually bring this thing when I go outside. Since I just use it at home battery life is of no concern to me. And even when going out, it's not like it's hard to find outlets in public places either.
>firmware of the Japanese release
You got that right. Some people asset-swap Japanese games with the English assets to make them runable on a lower FW. Others (me) just play the Japanese games and laugh at the EOP's.
>None required for SD2Vita
>Since I just use it at home battery life is of no concern to me. And even when going out, it's not like it's hard to find outlets in public places either.
Isn't it bad to play while it is charging? And even if you are playing with the capable on I guess you are not playing for the whole day?
>You got that right. Some people asset-swap Japanese games with the English assets to make them runable on a lower FW. Others (me) just play the Japanese games and laugh at the EOP's.
I am ~N3 level, but I think of learning a lot by the end of the year, so playing some games in Japanese will be great. Maybe a silly question, but I don't think there is some software to help you read kanji?
>Isn't it bad to play while it is charging?
I don't do that usually but I don't think this should be too much of a problem with modern batteries. My longest sessions are spent playing dungeon crawlers and the like, those don't eat up a lot of juice. It also charges up fairly quickly from an outlet.
>I am ~N3 level
I'm hovering somewhere around there as well. My Japanese fucking sucks but I can bumble my way through games well enough to the point it's not much of an issue. You should probably try some simple dating sim like RecoLove first in order to get acclimated. There's no such software. If I need to look something up, I use google translate on my phone to OCR it off the screen. Just don't get too lazy and it's going to be a good learning experience.
By the way, getting a Japanese one, since it is a little bit cheaper newer and actually would probably be more newly made, would that affect the jailbreaking in any way? As much as I have seen, no.
Oh and by the way, I don't need a Sony SD card for any jailbreak functionality, right?
I've been on a buying spree lately. Managed to pick up 2 limited editions of games (Senran Kagura Estival Versus and Trails of Cold Steel)
Is the limited edition of Mary Skelter worth it?
also is it worth supporting IFI more directly by buying it (regular edition) from their site for like, 10$ more than what I'd pay for at a local gamestop where I'd still get a regular edition new ($30 vs $40)
I know IFI is good but apparently this game is getting rarer and more expensive and I wouldn't be able to even purchase from them until late august/early september because of shipping address concerns
Japanese one won't matter. If it's a 2000 model you won't need a Sony MC, if it's a 1000, you will need one.
Right. Because of the internal memory of the 2000. By the way, any recommendations for the SD2Vita adapter or whatever I get?
Get V5, get a couple of them, cheap chink shit tends to be DOA.
Damn, I checked the reviews. They are cheaper when ordered from China, but I need them delivered within the next week. Ordering from the USA they cost like 10+ bucks a piece.
Much lower chance of getting a dud, though. And still cheaper than getting proprietary.
There were a lot of reviews of getting empty boxes or non-workings. But I guess it is what it is.
>reddit being reddit about tiddies
Gee, thanks for sharing! Back to my lewd rubbing games if you don't mind.
I will never get the 5 minutes back I spent looking at this. Thanks.
This was almost too perfect.
That account reeks of astroturfing/sold account/etc.
After getting a "decent" amount of points from politically acceptable subs it stops posting for nearly 8 months.
It's comeback post just happens to be
>muh censored games aren't really censored, they're edited and only because pedos, we must discuss this while shitting on Japan for not toeing the line
You can see the talking points they're required to use with anybody that disagrees with their retardation.
<No, I don't really hate Japan, I just think Japanese media is wrong!
<Parents don't know what they're buying/ESRB isn't good enough/we need another regulatory body
<The online marketplace is new and needs to be "better regulated" for children
<I'm against censorship, I just think things need to be "edited" for their respective markets, that isn't the same thing as censorship
<violent games are not the same as sexual content with ratings
<just because sexuality is everywhere doesn't mean it's ok when it's things WE don't like
<compares cartoons to children
<Anybody who disagrees with me is GG/Deplorable/Incel/etc
It's the same arguments they've been making for the past thirty fucking years but with updated terms.
The next play will be actual media coverage framing the entire situation as the righteous protectors of children/public morality versus actual child molesters.
It's literally regulatory capture but with video games.
Hencore's out. https://github.com/TheOfficialFloW/h-encore
How do I know if I'm using a fat vita or a slim vita?
OLED screen, proprietary connector, no built-in storage. Barcode says PCH1xxx.
IPS screen, slimmer, IPS screen, built-in 1GB storage. Barcode says PCH2xxx.
Fats require a proprietary memory card because otherwise you have no way to install things. The PSN requirement is because of content manager and QCMA. Thankfully you just need to create one. Nothing more.
Vita's dead and you should all accept it.
Meanwhile here's my physical collection.
Oh right and I've been playing Touhoumon lately on mine. I notice one nice thing about homebrew is to not drain the battery too badly compared to real games.
0/10 not enough trashy games. Danganronpa is a start.
You pretty much skipped out on the best games Vita has to offer and got some real crap and mediocre games instead.
How do you even link a PSN account if you're on OFW 3.65 anyway? Wouldn't the Vita refuse to go on PSN without a spoof?
You can create and link a PSN account during the initial setup if you factory reset without needing to update. Activation is not required, and ReNpDRM still works from what I've seen if you intend to actually buy things on it.
Time to go throw 20 dollars down the fucking drain, I guess.
It's a small tax to pay for being able to use real SD cards, and it's frankly shameful that they ditched the OLED screens later.
Personally rocking a PCH1102 with PSVSD. They're the elder god Vitas since you can still use cartridges easily.
>You can create and link a PSN account during the initial setup if you factory reset without needing to update
Oh, good to know! I know the activation isn't required, hence why I said "linked". My Vita is already on 3.65 Enso anyway, I was just asking out of curiosity. Having to make an account kind of sucks. I hope the EOL hack doesn't require one.
Just buy the smallest one you can find. Hell, buy it used.
>Only has two good Vita games despite wasting money on tons of shovelware
>Declares it dead despite it having the GOTYs of last year and this year on it
You really need to step up the bait.
What a mediocre collection
Did that demo get taken down already? I can't find it on the PSN
Go to the github and click the pkg link for bitter smile.
It works fine.
Isn't there a Vita Card to SD adapter?
Anybody got a piracy guide?
There is an SD card adapter. You can either if you've got it replace the 3g module in your Vita or replace the gamecard slot with an adapter.
Obviously the 3g adapter is a bit more complicated due to opening and closing the Vita but leaves your Vita gamecard slot open for physical carts.
>Anybody got a piracy guide?
No guide is really required. It's nearly PSP levels easy now.
you're done, any game that's been dumped is available, activated, directly from Sony.
I totally bought a 3G model like a moron. Very interesting that that bitter pill might have a sweet effect.
Now this is much better. You're missing Shiren 5 which is an essential game, IMO. Unless you don't like actual proper mystery dungeon games.
A question for users of both Vita models
How's the controls on the SLIM model compared to the FAT one? The SLIM ones look closer to the ones on the PS4 controller, are they actually more comfy to press?
>mfw I'm playing Maldita Castilla EX, Super Hydorah, Shovel Knight Specter of Torment, Bloodstained Curse of the Moon, and Axiom Verge on my FAT Vita.
Posting my fledgling collection
I hope you paid less than $15 for it.
Take the Hyperdevotion Noire cover out and reverse it. Full cleavage and thighs!
Take the Hyperdevotion Noire out and throw it in the trash. Much nicer collection that way.
I really wish I bought a physical copy of DT2 solely for the novelty of owning the cart.
That was the last digital game I bought on the Vita solely because it made me feel like I betrayed myself.
I bought Trillion at full price though
It was preowned and I paid about 15 for it; I'm not giving NISA any money
Its funny though, almost every physical game I own, I can sell for a profit, some a very high profit assuming I was scummy enough to sell to begin with
Thanks for the tip anon, I'll check that out
I mean Noire isn't my favorite nep but that's a bit extreme isn't it?
I still have yet to play it though
How is it? I'm curious as i know nothing about it
I've heard that its discount/poor-man's Persona; is it worth a damn?
It's very much an Compile Heart dungeon crawler in nearly every way but slightly more Japanese than usual. That's probably what contributed to it not being "officially" localized in the West.
The English translation is very second language type errors, if you can look past that it's a decent game if slightly easy on the normal difficulty.
Honestly I picked it up at a Gamestop because I'd never heard of it before. I played it maybe once or twice and haven't touched it again.
It is very much
>What if Persona was even MORE of a VN
So if that's you're thing you'll probably enjoy it. If not Persona is better for that sort of itch.
Moe Chronicle is a dungeon crawler with monster girls that you can recruit with a lewd mini-game and have them fight for you. Each girl can fill different roles by changing their outfit. If the MC didn't act like a faggot at the worst times I would enjoy it even more.
>not jumping on an exploit the second its released nets you better rewards
who woulda thunk it
Depends. I jumped on Ensō and 3.65 Ensō because there were very clear reasons to, and basically no downsides. As past 3.65 removes the startup entrypoint, plugins sometimes break, and there was already ability to make later games work on 3.60, I had no interest in updating further.
While kind of cruddy, there's also a mod to remove the clothes in that game. It should be easy enough to convert to rePatch.
>As past 3.65 removes the startup entrypoint
There's much more to it than just that. To quote SKGleba from leddit:
>Enso is very, very valuable. It allows us to take control over the ns world on lowest level. You can also boot to unsigned kernel, of higher/lower firmwares, or own cfw. I can say that there is a CFW being worked on, and that it uses the same exploit as enso, so no release for 3.68
Maybe celeste is working on that CFW that he's alluding to, I don't know. This might be a clue as to what we can expect. As long as it's not maidump again I'm going to be very happy. In any case, holing onto a lower FW version is always the smartest choice and this is just further proof of that.
There wouldn't be any point in returning to Maidump for anything except firmware limit removal now we've got rePatch and clean game copying. What would CFW even offer though? HENkaku, taiHEN, and homebrew programs cover basically everything, I couldn't be happier.
>What would CFW even offer though?
Hard to say without knowing any details but right now we can basically run unsigned code and that's it. From what I understand we don't have any proper access to the CPU, we can't do any fancy shit. The console is essentially still pretty much locked down and most of what we can do happens in userspace. I'm going to speculate but if the console actually got properly pwned we could run any game on any FW, downgrade, actually overclock the thing, enable battery mods, etc.
Glad I'm still on 3.65 Enso.
The only "new" thing that I wanted to play on it was Bloodstained, though.
Super Robot Wars X requires 3.68 I think.
For me it's only Catherine. I always wanted to try that game on PS3 but never enough to actually buy it. Not much of an incentive to update really.
Yeah but there's like a gazillion SRW games that you can play without updating.
man, i'm just hoping for a 3ds emulator on the Vita.
>Yeah but there's like a gazillion SRW games that you can play without updating.
On the Vita specifically? Only the Z3 duology of Hakai and Saisei, I'm pretty sure V from last year requires higher than 3.65. All good games of course, and if you haven't started on Hakai/Saisei yet, by the time you finish them it might be possible to get around updates anyway to be sure, but they're definitely not "you've played one so you don't need to play the others" type games.
That would be too good to be true and require some real dedication from a homebrewer. Since most of them don't give a fuck about the Vita you can forget it.
>they're definitely not "you've played one so you don't need to play the others" type games
Can you elaborate on that? Usually that's par for the course with SRPG's.
Figured this was relevant for this thread because of how much news Gematsu puts out for Vita shit, but you should try to avoid using them. One of their hotpockets is extreme cancer and discussion about (read: Against NISA) is getting censored. It sounds like its all but turned into a hugbox. Might be worth starting to archive them instead of giving clicks.
There are still Vita news?
wtf I hate mark now
yes, very much so somehow
Despite what Sony wants you to believe, the Vita's still been getting games. Hell, pretty much everything notable on the PS4 is a port of a Vita game.
Does this game allow you to slap girls?
If it's like BG2 most of the things you can do in interrogations don't have much in the way of feedback, or weight. You can sort of lightly slap with one of the "tools" and that's it. Also it doesn't seem like they've improved those parts in Phantasia, so the best I'm hoping is it'll be unintrusive, assuming I ever get to play it.
I'm still slowly making my way through the campaign in BG2 and have more appreciation for the weapon balance. It's still meh overall but have found valid uses for every category except handguns and the regular SMGs (dual ones wielded by Mai and Chiharu are exempt). In particular, shotguns stunlock enemies (you too if a bunch of enemies gang up on you) and do so much more reliably than melee which some enemies can dodge-roll out of stun while you're in cooldown.
Also Sakimori 8-Adv was rough. One of the sisters stuns you at range, the other obliterates you with her 4-barrel rocket launcher. On top of that there's little cover and it's destructible and other girls joining in the fun.
Nope. Even GBA gets occasional slowdown depending on the game.
Also what the fuck I'm still playing Touhoumon, and having the luck of the devil while I'm at it. This is ridiculous.
How do I make a dummy account without the update nag?
I'm kind of scared Vanillaware won't bother bringing the Vita version of 13 sentinels to the west. Vanillaware games look so damn good on OLED I don't want to play them on a TV.
Disable everything update related in system settings? Not sure what you mean exactly.
Vanillaware will almost certainly bring it to Vita. I have great respect for the devs on their team; I'm willing to bet they will follow through.
The problem is Atlus might not localize or publish it because of the vita game card situation and Sony basically announcing the Vita's complete death by next year.
It's already downloaded the update and every time I try to access the PSN it tells me to update.
Try this: Top right, the notification thingy, then bottom right "…", click that and hit cancel. That's what's google is telling me.
Apparently it stores the updates on ud0:PSP2UPDATE/ so you might wanna delete that, though I've personally no experience with anything on ud0: so I can't vouch for that.
And from a post I found on reddit:
>Put Vita into flight mode. Click on the notification bubble on the main top right corner and hit cancel on the update. and then the select the three little dots and choose delete if the system update shows as downloaded. Turn flight mode off again when done.
Nevermind, found it. You just set your DNS to 18.104.22.168.
That will block it from trying to download new updates and let you access PSN on a lower FW but it won't get rid of already predownloaded updates.
Okay, I'll check out what you told me later.
Forgot to thank you. Thanks anon.
Man I've been waiting to hack this thing forever since the one I bought came past 3.60. Where do you actually get Henhaku and all that?
You're welcome, anon. Enjoy your hacked Vita.
Vita's region free, so there's no reason to settle for (((localizations))) to begin with.
I can't read nipponese
>last updated 8 months ago
Granted the guy could just do a quick internet search to figure it out, but the op is outdated
The op isn't so outdated he couldn't get Henkaku on 3.60 from it, suggesting that the op is what prevented him from doing his own research is encouraging faggotry and spoonfeeding.
I usually despise shilling for jewtubers, but Skullator is very clear and easy to follow with his video guides for hacking. never had a problem involving a hack or a plugin or whatever when there was a guide from him about it
If vidya is at all a significant part of your life, I can't stress enough how badly you need to fix that.
>suggesting that the op is what prevented him from doing his own research
do you lack proper reading comprehension?
all I did was say the op was outdated and he could have looked up how on his own. No where did I even begin to imply that the op kept him looking it up himself
As I said further up >>15071102 it is pretty seriously lacking at this point, particularly because I like to test the things personally before I add them especially if it's major. I think one of my scratched up systems is at 3.67 but if it was only at 3.65 I'd rather keep it as a spare PCH1xxx mainboard with Ensō.
Honestly I may or may not be up for a rewrite. I'm totally fine if it gets taken over by someone else, or even superceded by something like >>15117475 if they're any good.
Starjew Valley is pretty comfy on a handheld, too bad it cannot stop crashing
Either comf or a proper RPG, Trail of Cold Steel didnt suck me in and I got past the highlands.
Didnt buy shit in a while, I'll check whats new and good.
So I have a Vita Tv. Are most games coming out (or have come out in the last 1-2 years) compatible? I know image about lists some games but there's a hell of a lot of others out there not listed. And why do so many VN's not work with it?
Maybe they have touchy-feely stuff. It is possible on all Vitas even without stuff like HENkaku or H-Encore to allow a PSTV to play any game, but that doesn't mean they'll all work if some part depends on a Vita-only feature. There's probably a list somewhere of what won't be completable, Tearaway would be the canonical example since it uses basically every Vita gimmick.
Yeah stuff like tear way I get but surely a VN unless it involves rubbing/touching should be OK?
Well you said it. If it has rubbing/touching it might be hard. I hear there is a way to emulate touch inputs with a controller on henkaku, however it wont work very well with anything requiring any kind of precision.
So I found a OLED Vita on 3.68 firmware? Is the new exploit good and can I install CFW on and SD2Vita?
Google it, this isnt your personal tech support
is summon night 6 worth a damn? I've never played a summon night game or even know what it is but would it be possible for me to jump into this one without playing the others, and is it worth doing so?
Only played a bit of the original Summon Night myself, but it was fun enough if you like turn-based strategy RPGs.
Yes and yes, there are a lot of videos on youtube on how to do it and what do you need you need a PSVita Memory Card of any size in order to use SD2Vita because you need to have some files inside in order to activate the exploit every time you turn on the console, and the FAT PSVita model doesn't have internal memory
Did anything come from this?
Not yet. Celeste was too busy working on storage manager.
Is 128gb good enough for vita use? Or should I buy a 256gb card?
I'm using about 2/3rds of a 200GB SD card. It depends how many games you intend to play, what you intend to play, and if you bother with cartridges An average game is about 2GB while indie games tend to be very small. Also note that ones above 128GB actually "desync" in how much free space the system thinks you have vs. what's on there. Not a major issue just annoying.
Honestly you should be fine with a 128 as long as you're playing the shit you install.
If you're just playing digital icon collector obviously you'll need a bigger card.
So how many people's on h-encore and how many people's on enso? I'm still on 3.60 (haven't played in a while) and dunno wut do.
Why aren't there chink knockoffs for psvsd yet? $25 usd shipped to leafland is a bit steep when sd2vita from aliexpress is only a couple of bucks.
>So how many people's on h-encore and how many people's on enso? I'm still on 3.60 (haven't played in a while) and dunno wut do.
h-encore is an entrypoint for henkaku, enso is just henkaku at boot.
You should be fine updating to 3.65 and keeping enso as, supposedly, a way to play higher FW games will be coming "soon".
>Why aren't there chink knockoffs for psvsd yet?
Chinks are only good at mass producing cheap things everybody wants.
psvsd is a more limited market product so most chinks don't give a shit.
I'm still on enso, I'll let new things appear before I update to the final version. Besides, I have too many games that I need to play on it from 3.65.
Whatever happens, I stay on 3.65, forever.
its coming out on vita?
Might give it a play then.
Most devs, localizers and publishers here even in Nippon seem to have given up on the vita
http://www.please use archive.is/2018/03/28/spike-chunsoft-ceo-talks-bringing-visual-novels-japanese-games-west/
what's wrong with Siliconera? I thought they were GG-approved?
>I thought they were GG-approved?
Siliconera is owned by Curse who is staffed by people sympathetic to and enthusiastic about Anita Sarkeesian.
Curse, using their ownership of Siliconera, forcibly censored comments on the site, fired people who called it out, doubled down, etc.
Curse is also now owned by Twitch which is owned by Amazon.
Odds are if a site is required to be archived they have some sort of connection to somebody who was a faggot during GG.
The easiest way to figure that out is search "<x> ownership" and follow the rabbit hole until you reach the actual parent company/person.
As a side note the founder and CEO of Curse is a French faggot, who didn't see that coming?
Alright guys, we got some new info on that thing Celeste is working on.
>dumper that works via kernel and decrypts eboot and all modules
>100% bug free, no restrictions
>it's basically still NoNpDRM
>can play 3.67/3.68 games on 3.65 via dumped compatibility layer that you use with repatch
>dumping game takes one minute
>need only highest FW dump and it will work on all FW's starting with 3.65
Well, this is exactly what I was hoping it would be and it's glorious. RIP 3.60, 3.65 is the new standard now.
That's actually pretty nice, it sounds like the nopaystation dumps will be made with 3.68 so every game is fair game, not to mention translations and hacks.
>They will try integrating it with NPS Browser and pkgj
That's pretty good. Really glad I'm still on 3.65 Enso
>Of course, it will also allow you to mod eboots with translations/resolution hacks and so on :)
I am glad something great and easy appears so quickly after the 3.65 exploit happened. And I already have everything needed for it.
I know, right? I've been waiting exactly for this. Maidump can really go die now.
Also I need to correct something from before. It should work just as well with 3.60, not just 3.65.
I have managed to hack one of my vitas, installed sd2vita, nonpdrm and adrenaline (managed to avoid the issue related with sd2vita on startup)
My sole problem is that I can transfer the games and refresh LiveArea through FTP (which you can expect it's incredibly slow as fuck to transfer) while I cant manage to have anything shown on my Vita if I do through USB (despite having "show hidden folders/files" checked and "hide protected files" unchecked). NoNpDRM is doing fine from what i'm seeing since the games launch properly with the updates/patches downloaded straight from the game sticker.
Try typing in the path into windows explorer.
Using whatever drive letter it appears as type the folder name you're going for.
D:\app for example is my memory card's app folder
It's more of a workaround than a fix but Windows is so concerned with "protecting" system files it will act like a complete retard and continue to hide some things regardless of your settings.
I might try to use NoPayStation and usb transfer from my linux laptop then, just to simplify the task
What tool are you using to FTP stuff over? I never had a single issue using FTP to transfer over games.
His issue was related to USB transfer.
He said FTP is slow but that is a Vita hardware limit. If you try to upload/download faster than about 1200 KiB/s it'll start rapidly disconnecting/reconnecting before failing.
>His issue was related to USB transfer
Oh, whops. Never had any issues with it either, though.
>If you try to upload/download faster than about 1200 KiB/s it'll start rapidly disconnecting/reconnecting before failing
I have a phat and I can upload/download to it at double that with no problems and two connections enabled in filezilla.
>Oh, whops. Never had any issues with it either, though.
I'm not positive but I think it's an issue specifically with Windows 10 trusting people even less than other Windows versions.
Selecting "unhide system files" doesn't actually "unhide them" it still requires you to manually path to them before it'll show "sensitive" system folders.
>I have a phat and I can upload/download to it at double that with no problems
I'm retarded and can't do conversions properly.
Essentially, the max download speed you can get in pkgj, the PSN store, FTP, etc. is the limit of whatever networking chip they put in it.
I believe it's somewhere around 2MB/s to 2.5 MB/s but I think Filezilla has fucked with me before when it got near those limits so I suspect the Vita can't sustain it, possibly due to thermal throttling or something similar.
That means, in KiB/s, it's somewhere between 2000-2400 KiB/s
I'm sure that would explain it, I'm on Windows 7 and it just works. However, you should be able to circumvent this issue entirely by using a file manager that is not windows explorer. Almost feels like back in the DOS days, eh?
>2MB/s to 2.5 MB/s
Yeah, that's a bit closer to it, I get to just over 3MB/s when the Wifi isn't too clogged. I guess it would depend on your environment and router as well. Sometimes it doesn't seem to want to though and then I'll get the same speeds as you.
>you should be able to circumvent this issue entirely by using a file manager that is not windows explorer. Almost feels like back in the DOS days, eh?
It's so strange to me that we're essentially going back to get functionality BACK that we used to have.
Not that I think everybody is going to give a fuck about having access to low level shit like messing directly with the Bios but it's insane how many hoops there are to jump through for something as simple as editing what windows THINKS is it's own sensitive system files.
If anything, win10 should tell people that it's time to switch to another OS.
The only thing stopping me from dropping Windows entirely is gaming/leisure activities.
For anything even slightly serious I have a laptop with Linux, I'm just not interested in setting up PSV stuff on it.
Try NPS browser, then transfer the unpacked files directly from there with filezilla over USB. It should work because I can FTP shit over with it no problem even with hidden system files disabled so it picks up those files just fine.
I use pkgj with a dummy PSN account, I know NPS brower is faster, I just prefer the slightly more untethered nature of pkgj right on the system.
Yeah, it's not directed at you in particular. It should work for 1ecce9 or other people with Windows 10.
I create a folder, which I can see through usb transfer. I put all the game files I want there then boot vitashell and move all those files over to the app folder or wherever it is needed.
Im starting to get what's actually wrong
When I try to connect through USB, i get access on Windblows to the storage of the official memory card (which only contains the hack entry point) and not of the sd2vita (the microsd adapter)
You have to specify in the VitaShell settings where it mounts to with USB. You can switch it between official memory card, PSVSD, SD2Vita, etc. FTP lets you access all partitions but it's S-L-O-W.
Can you make Homebrew for the PSP Vita?
wew something that simple and dumb
i didnt check things enough, but still thanks
Also seems like an anon pointed out, there is some kind of desync between what's displayed on vitashell versus what's actually inside the storage (like vitashell displays 5-6GB of space used despite I'm barely at 2GB of games at this current moment) with my 200gb microsd
Are those games made up of lots of smaller files? Could be their size on disk is way higher than their actual file sizes due to cluster fragmentation. Exfat is really bad with that.
No it's just retarded. System settings and VitaShell reports 20GB free in 183GB. USB connected with VitaShell to my laptop df -h reports 76GB free in 183GB.
High capacity SD cards need to be formatted with 64kb clusters or they'll display space wrong.
yeah because i've now installed 86GB of games but there is a huge chunk of 47gb as additional used space out of nowhere
I reformatted my microsd card to 64kb clusters (still on ExFat) like the anon recommended, and installed 5.3GB of games and the vita sees 5.5GB of used space this time, so yeah defintively an improvement over whatever it was set by default (i think windblows originally put in 128kb or something)
Sauce of the game in first and second pics?
Is there a DNS server connection that will allow me to update to 3.65 much like how updating to 3.60 worked.
t. 3.63 Vita owner who wants to finally exploit
Nvm! I'm retarded and ctrl+f is my best friend!
You can also use fwupdater and just load the PUP for whatever FW you're trying to update to.
So Mary Skelter 2 apparently comes with the first game included, but they recommend you play 2 first before playing 1? Any idea why that is?
Maybe 2 is a prequel made after the fact?
I would think that, but it really sounds like a sequel since the main character from the first game dies and turns into a monster
I got to say that's probably the first proper use of a spoiler I've seen in months and I'm not even mad that I spoiled the ending for myself so much as I'm mad that the ending appears to be such a downer.
People do tend to abuse spoilers a lot. That said, I'm not sure if it's the ending of the first game or just the prologue of the second, since I haven't decided whether to start from the first or second game yet, and no one I know has played the first.
I was playing the first a few months ago but I played on the PSTV and stopped due to how shit rubbing mechanics are shit on the DS4 and my Vita was 3.60
I guess it's time to go back to it and maybe read the book that came with it.
I might have screwed up. I just tried installing my SD2Vita and I( ended up on a Bootloop with the Molecule logo. If I press L to not load plugins, however, I can finally get the system started.
Any ideas on how I can troubleshoot this? I used that ZZBlank image on my SDcard, then formatted it to Exfat / 64kb, then moved all plugins to ur0 and made sure to alter the config file to point to the new folder, pasted the gamesd driver in the Ur0 tai folder and thats it. Why is not working?
You didn't mention adding the gamesd.skprx to the kernel section of your tai config. Did you do that when you setup SD2Vita?
Yes, I did. I also checked for typos, and all is working. I made sure to delete the rx0 tai folder, too. I'm now copying the contents of my sony memory card currently in the Vita to the SD2Vita card, and will try again with a second SD2Vita shell I bought to rule out any manufacture defects. I deleted all other plugins in the tai folder and removed them from the config.txt as well.
What FW version are you on, what version of gamesd are you using, and what other plugins do you have?
Have you tried StorageMgr?
I just tried what I mentioned here:
And it didn't work. I'm using Henkaku Enso 3.65 (the permanent one). I think I'm on the latest gamesd version, I downloaded it today. I deleted all other plugins and uninstalled Adrenaline, just in case.
>Have you tried StorageMgr?
I have not. I think I will now. Same deal with gamesd, right? Just paste it in tai folder and point to it in the config file, right?
storagemgr has its own config but it's documented on the program's Github. Which reminds me I probably need to update mine.
> I'm using Henkaku Enso 3.65 (the permanent one). I think I'm on the latest gamesd version,
I don't know if forward compatibility would break it but just in case, you might want to try gamesd v1.1 as that is the version that supports 3.65/3.67.
>Same deal with gamesd, right? Just paste it in tai folder and point to it in the config file, right?
It's pretty simple, the github has the instructions http://archive.fo/2QytX
It's 99% putting stuff where it needs to be.
If that doesn't work I'm not sure what the issue could be other than a misconfiguration/typo that I can't see or some sort of faulty hardware either the card itself or the adapter
Just to make sure, while copying over files you had hidden system files enabled?
>will try again with a second SD2Vita shell I bought to rule out any manufacture defects
You might get as unlucky as me. I bought a V3 and V5 and both were DOA causing the exact same issues as yours. Then I shelled out for a verified adapter and not some chink crap and it worked without a hitch. I'm using gamesd too.
I tried the Celeste storage manager, and it booted. The Vita rebuilt the database, and entered the Live Area. I'm seeing it mounted in Vitashell as ux0. So I guess it worked?
Now what I want to do is to remove the Sony memory card. Can I do that and run this Vita without any sony memory card? If not, I would like to at least pass this 32gb one to my unhacked Vita, and use the 4gb on the unhacked Vita on this hacked console. In that case, can I now just turn off the system, remove the memory card and insert the new one?
>Just to make sure, while copying over files you had hidden system files enabled?
I did that. I didnt wanna get them from Aliexpress, so I bought them from here: http://srident.com/product/sd2vita-catridge/
>The Vita rebuilt the database, and entered the Live Area. I'm seeing it mounted in Vitashell as ux0. So I guess it worked?
Looks like it did. You probably were using an outdated gamesd plugin or something.
>can I now just turn off the system, remove the memory card and insert the new one?
You can but if anything fucks up again, you will have to put a Sony MC with Vitashell on it back in to fix it.
In that case, I will just swap the memory cards and leave the 4gb one here as a safeguard.
One last question. Since I copied the sony memory card contents to the sdcard, now I have 2 tai folders, one on each card. Should I delete the tai folder in the sony card? I imagine the system is looking at the ur0 folder and only that, so I should only use that one from now on. Is that right?
Henkaku checks in ux0 first, if that has no tai config, it will check in ur0 second. So you should get rid of the ux0 one if you want to avoid running into trouble when your actual config is in ur0.
Everything seems to be working now. Thanks a lot!
Feels good to be able to have a better check of the battery charge, and screenshot on games that didnt allow you in the first place (and with better file quality and no watermarks)
Also the eternal debate between the two models. OLED always look good in comparison photos (you dont even need to push the brightness more than 0%-10% tbh, the backlight is already pretty strong enough and it'll wear down a lot less the OLED), but the Slim is better with the microUSB charge and if you want to hack with just the internal storage. Too bad there isnt another model that give you the best of the two worlds
The 9-Adv stages are rough. Especially the one for the new school, thanks to that aggravating bit at the end where you have to kill Aya and Yurina while contending with respawning fast girls with strikers, and limited cover. I've beaten that one but haven't done so for the other, and am actually going back and SSS ranking other stages for a bit, and to upgrade a few things. Unfortunately going for SSS ranks heavily skews the weapon options towards rocket launchers because of the stripping quota.
There's games that can disable screenshots? The watermarking issue never mattered to me since they're just a file that I can rePatch away, and I'll take the quality drop over taking an eternity to screenshot.
Nah. OLED is worth all the tradeoffs, even the memory card tax. Doubly so if it's a 3G one.
>There's games that can disable screenshots?
Pretty much every game I've ever considered taking screenshots in disables it.
How well does the screenshot HB work? I've been reluctant to install something that hooks into the framebuffer. I heard there's also a long delay after taking a shot before you can take another which would make sense from my understanding of how it is implemented. How has your experience with it been so far?
>you dont even need to push the brightness more than 0%-10% tbh
I have mine on lowest brightness and it's still bright as fuck indoors and blinding when in the dark. Damn, those OLEDs btfo the slims, glad I went with one of those. The only real downside is how you have to get the smallest MC in order to hack them. That and the fact that the good grips are a bit hard to get for 1000's now.
>There's games that can disable screenshots
Yes, either that or they will prevent you from screenshotting certain scenes or menus.
Yeah there is a longer delay between taking screenshots with this plugin (pngshot) than the default thing. Also seems like I cant really take screenshots on adrenaline during a game without triggering the "would you like to quit?" popup message by pressing the PS button
OLED is definitively better for the build quality and screen, but I dont mind the Slim model either for the microUSB and bigger battery life (and lower backlight when playing in the dark)
>There's games that can disable screenshots?
Taiko Tatsujin V doesnt allow screenshots for instance, hence why I was able to do that with the plugin instead. Official PSN releases of PSP games dont allow you to screenshot either.
The sole thing the PSN releases have as a big plus, is the presence of digital manuals, while the ISOs and eboots dont let you (probably due of the license key). PSP games bought straight from the store also cost less in storage space than the ISO from what I've analyzed (generally a difference of 100-300MB per title).
It's just a few small issues on the hacking side that I would like to see them fixed
>Yeah there is a longer delay between taking screenshots
No other issues apart from that? Maybe I'll try it one of these days after all.
>PSP games bought straight from the store also cost less in storage space than the ISO from what I've analyzed
PSN isos are more compressed. Less space at the cost of performance in some cases (since obviously the PSP has to deal with the compression overhead in realtime). You can always just compress the isos harder if you want to save on space.
>Yeah there is a longer delay between taking screenshots with this plugin
It's much longer, like doing it on 3DS if using CFW. I also find the button combo awkward with most plugins. PS+Start generally doesn't clash.
>Also seems like I cant really take screenshots on adrenaline
You can but there's a trick to it. Press PS to bring up the menu, press and hold PS to get rid of it, then you can press start to screenshot.
>Yes, either that or they will prevent you from screenshotting certain scenes or menus.
I'm just amazed then that I've never come across that. Obnoxious watermarks, absolutely.
>The sole thing the PSN releases have as a big plus
I'll take the small size hit given how much I have. Also Sony REALLY screwed up with how some PSP games you can buy on PSN aren't actually playable on Vita.
It's more than that, ISOs from the PSP release came with OFW updates and a fuckload of padding. Some rips didn't actually strip that out while the PSN releases, obviously, didn't have them in the first place.
>I'm just amazed then that I've never come across that. Obnoxious watermarks, absolutely.
It's far more pervasive on the PS4 or, at least, the games I played on the PS4.
They'll largely block out any cutscenes, menus, or credits that they can to the point that most of what you can stream is out of context fight scenes. Because apparently that's what they think makes people want to buy games.
I get the purpose, they want you to buy the game to see the story, but nobody is going to stream a game if it cuts out every 30 seconds. They'll just stream something else and/or not use the PS4 stream functions so your blocks are pointless anyway.
You get a cookie for anti-apathy.
Gave up on storagemgr since I'm getting a very annoying issue where it unmounts my PSVSD after being asleep for some period of time, requiring a restart, and fucking whatever game progress I was making at the time. It didn't rectify after updating the plugin so I'm trying the old usbmc one again.
Also playing Neptunia again. Started over in 1, and continuing 3. It's unbelievable how much less cheesable 3 is. Finally fixed Adrenaline's wallpaper to match my main theme too, it was still using Vert for a while.
That begs the question of whether CFW could get rid of that limitation.
>That begs the question of whether CFW could get rid of that limitation.
Well streaming on the PS4 uses the PSN so, unless you've found a way to stream from the PS4 without going through the PSN, probably not.
I believe even the Twitch app authenticates somehow through the PSN so you'd have to have a way to trick the PS4 into thinking it shouldn't be blocking any scenes, make believe your OFW is up to date, and have up to date authentication keys for the PSN.
The odds of that being possible publicly for more than a couple weeks at a time are slim and the odds that you wouldn't somehow breach the PSN ToS and/or get Twitch banned for some policy they also have are so slim it isn't worth it.
Most serious streamers use capture cards anyway, so it is extremely naive or technologically retarded to believe that the PS4 blocked scene feature is stopping anybody except the most casual of casual "streamers".
Is enso out for 3.68 yet or is 3.65 still the best option available?
YouTube embed. Click thumbnail to play.
Enso is not available to 3.68. For those that stay on 3.65 vid related is coming out soon.
The exploit that allowed for enso was fixed in 3.67 and bootrom exploits are difficult to find/exploit.
There will probably not be another enso soon and, if an exploit with similar access is found, it will most likely not be called enso.
3.65 is still the best option however the new dumper that is supposed to replace the functions of Mai, namely completely decrypted dumps that run on lower OFW, is not released yet.
Is it possible to play peace walker online through adrenaline with another pc emulating with ppsspp?
Literally google it.
The one downside I can see to that is does it need a later firmware system to do the decryption? Because if so, you will have the same issue Mai dumps have where you cannot update them in the normal means.
> does it need a later firmware system to do the decryption?
>you will have the same issue Mai dumps have where you cannot update them in the normal means
I have no idea what gave you that idea. You can update them with the bubble as usual, provided there's an updated compatibility dump. The idea is for NPS to host compatibility dumps for release version and latest patch.
Well to put it another way: You can only do it with a third-party framework providing them. Which is a little surprising since I know it was possible to decrypt content from a PC. Presumably not the eBoot part though which was the hang-up with game patching before rePatch.
Oh yeah, I'm finding usbmc to work reliably so nuts to storagemgr. Also just learned of the *ALL section which will be nice for the overclock plugin.
>You can only do it with a third-party framework providing them
Yeah, true. It's a bit annoying though I believe the entire point of their cooperation with NPS is to make it as centralized as possible. There's a couple very dedicated people working on the thing so I don't think it's going to be too much of a problem given some time.
>Presumably not the eBoot
Yes, you can break the PFS encryption but the eboots are encrypted with more stuff on top of that. You need the private keys to be able to decrypt the eboot and it's been a tough nut to crack. Which is why you need an up to date Vita to do the decrypting and why you still won't be able to just take a random eboot and decrypt it willy-nilly. Someone at Sony has to leak the private keys for you to be able to do it on a PC or non-updated Vita.
>we hit the bump limit
So we are. Well since I don't want another month or so of an out-of-date guide I'm going to update it finally. If I haven't linked it before the new thread can the OP please leave a "TBA" or something instead of the pastebin link? I'll get one of the mods to edit it into the OP.