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File: 1443066885471.png (225.9 KB, 415x526, 415:526, HOW TO.png)

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 No.185733

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File: 2487e430353aa00⋯.png (2.59 MB, 1000x1000, 1:1, willow.png)

 No.330248[Reply]

I'm looking for Fantasy Films that manage to be just a little better than 2006's Eragon or SAGA:Curse of the Shadow(fun fact, the title is actually a result of the producer's frustration that their film is inescapably compared to Better films)

11 posts and 3 image replies omitted. Click reply to view.

 No.330836

>>330267

I went to that in the cinema when it came out. I distinctly remember walking out when the prince guy was telling somebody about how he and his brother were sexually molested by a wizard/puppet/thing when they were kids.


 No.330840

File: 604b5d42dd4f735⋯.png (88.16 KB, 540x369, 60:41, jolyne disagrees.png)

>>330710

>What cartoon is that?

Did you even read my post, bro?


 No.330895

>>330832

that was pretty good. rotoscope done with more modern animation would actually look really good. they need to drop this 3d pixarshit.


 No.330898

Heavy Metal has a humorous fantasy scene, although it's only about 10 minutes long.


 No.338364

>>330833

>this movie

What the fuck did I just watch?




File: 30bd1e87298d032⋯.jpg (418.91 KB, 1600x960, 5:3, clichea.jpg)

 No.332161[Reply]

Looking for ideas or suggestions? Hoping for a bit of critique? Or to you just want to share a bit of fluff from your setting?

Welcome to the Worldbuilding General thread

For longer stories, please make liberal use of pastebin or similar sites to prevent walls of text

Maps also belong here, if you need feedback or advice.

77 posts and 15 image replies omitted. Click reply to view.

 No.337401

File: 45471ec47e1f0a6⋯.jpg (617.6 KB, 904x1278, 452:639, 16-51d16ed617.jpg)

>>332161

Dwarves ruled the world, they kept things in order and acted as care taker. Bestial races were driven back by them until their cities were utopian in their safety. This lead to the dwarves falling into the behavioral sink which had them open the doors to their cities to the beasts. Dwarves are now gone, in place of them are Orcs, Goblins, Beastmen, Vermin and Undead. Each being a warband in the first version.

Orcs are pretty standard Orcs, they use knock back as a mechanic. They will be an ancient race who just exist because they have always existed.

Goblins are swarmy and get bonuses for ganging up on people. They're distinct from Orcs and not just smaller green skins. They're mostly forest dwellers but some will live undergound.

Beastmen are from a corrupting fog (think Demon's souls) that crept in as the dwarves left. Beastmen, lizardmen and fishmen are all part of the faction. They excel at 1 on 1 duels

Vermin used to live in caves but the dwarves forced them underground. Now they're super militarized to fight off the monsters underground. They shieldwall up and create a brick wall.Think Rome

Undead are built around a Necromancer only. Skeletons work like Russian dolls and you collect skeletons from downed foes then merge them together to form larger bone constructs. They represent selfishness above all else.

I want to find a balance between "Why would the monsters care about history?" while not leaving a blank slated world


 No.337408

File: 2d4cf380451e281⋯.jpg (37.28 KB, 536x511, 536:511, tree tap root.jpg)

File: 733d8eb28f32cec⋯.jpg (90.42 KB, 736x736, 1:1, 9f8eb80f3dded0ca130f20add3….jpg)

>>336864

By the root of all things do you mean figuratively or as in the tap root that shoots way down.


 No.337657

>>337408

The idea was that Fire was the source of magic and souls. Because of that, only creatures with souls can do magic, and it's because of that that humans are the only ones capable of doing magic or imbuing their works with magic. Monsters here aren't magical, but they are eldritch abominations made from flesh and bone. Think the Thing, or any other horrible amalgamation of flesh and bone.

The other idea (stemming from the whole 4 elements thing) was to use the relations between the elements to describe the relations between the all the entities that exist. So Water (monsters) is antagonistic towards Fire (humanity, essentially) which explains why the monsters are only attacking human settlements while leaving nature alone. Similar to that, the best way to defeat monsters is to either set them on fire, or beat the living shit out of them with magic and technology (both associated with Fire).

In a similar vein, to defeat any divine being or spirit (Air) you have to beat it with an all-natural (Earth) weapon. Think cold iron and the Fae - it's the same here, the Earthly weapon cannot be forged or smelted by human hands (touched by Fire). The trouble is, Air-associated creatures are fickle and untouchable as the wind because they're essentially Astral beings who will get others to do their dirty work for them.

Water and Air are on neutral grounds, which explains why the old gods knew about the monsters, but did jack shit to stop them from wrecking havoc across the land. Likewise, Earth and Fire are on neutral grounds, which is why shit like technology works (and is considered on equal footing with magic). You get the idea.


 No.337667

File: e87dfcd1f1462e9⋯.gif (13.42 KB, 746x395, 746:395, MedMEoutlineonline.gif)

Anyone here knows how to make maps? The campaign im doing takes the onset of the First Crusade as its setting, so obviously a changed map such as pic related would be my take on the whole thing. Any suggestions?


 No.338363

YouTube embed. Click thumbnail to play.

Germany wins WW2

for a cyberpunk or modern campaign




File: 75b05dfaa50b6d0⋯.png (8.82 KB, 320x180, 16:9, CogentLogo.png)

 No.338129[Reply]

What are some good optional, free systems for trpg? The only one I can think of is Cogent RP and it's pretty weird.

Now that I think about it there is that 40k rip off that's free, but I can't think of the name of it off the top of my head.

And when I say free I don't mean "Jimmy bought it and shared the PDF so now it's free." I mean fan-made, or homebrew systems that are FREE.

 No.338143

>>338129

Only one that comes to mind is Anima Prime, which offers a creative commons PDF for free that lacks any art or formatting, but contains all the rules and content. It's a pretty nice way of doing things and probably how I'd want to do it as well, since people are more likely to buy a game for a small price if they are allowed to actually play it and try it out first.


 No.338164

>>338143

Thanks, I also remembered the name of those 40k guys. It's at onepagerules <dot> com, and it's just called "grimdark future" they also have one for age of sigmar called "age of fantasy."


 No.338179

>>338164

>A simplified, one page, version of Age of Smegheads

For what purpose? Would it not just be a verbatim reprint of the actual rules?


 No.338342

>>338179

>For what purpose?

Fuck if I know, I didn't check it out. I suspect it may have more to do with actual warhammer fantasy than with sigmar. Maybe a hybrid of the two?


 No.338362

>>338129

http://www.opsandtactics.com

The final edit is coming out soon, thank God SSB has been driving me nuts with changes over the years.




File: f818d40e26b90f8⋯.jpg (81.72 KB, 550x906, 275:453, 2uKxg.jpg)

 No.338361[Reply]

Probably a dumb question, but its the internet so where else. I'm working on an OGL product for the shekels but I've been asked by a potential investor to poll around for interest in the product.

Would the elegan/tg/entlemen be interested in a post apocalyptic sci-fi product that isn't MAD MAX or Fallout-alike with a harder speculative science edge?



File: 35f32d5f18fbcab⋯.png (1.29 MB, 600x839, 600:839, 2016-06-23-842064.png)

 No.337412[Reply]

Last thread has gone south/auto-sageing so on to the new one.

Old thread

>>334846

Old thread archive:

http://archive.is/bcTAU

229 posts and 12 image replies omitted. Click reply to view.

 No.338340

>>338338

Thanks!


 No.338341

File: ccf31b4411b2bfe⋯.jpg (70.63 KB, 644x834, 322:417, Ghost Ship.jpg)

File: 5620f769b30bbe0⋯.jpg (178.15 KB, 900x1165, 180:233, Port Greely.jpg)

File: 69979950130286e⋯.jpg (60.58 KB, 645x839, 645:839, Beneath the Comet.jpg)

File: ddb84e778528a08⋯.jpg (128.81 KB, 644x836, 161:209, Forgotten Fane.jpg)

File: 574d67cfe4fb52b⋯.jpg (114.53 KB, 900x1164, 75:97, Rats in the Walls.jpg)

Anyone have the new (pic related) AS&SH adventures?


 No.338343

>>338341

Seconding all of these!

CoC


 No.338358

Guys, I need the following Pyramid Magazine editions:

pyramid #3/104

pyramid #3/105

pyramid #3/106

pyramid #3/107

pyramid #3/108

Anyone?


 No.338360

>>338358

Pyramid 104-107

mega<dot>nz

/#F!yxFxlD4I!CGTYsnTE_8XAmcJxdMehAQ!b9NmTahI




File: 60e5ab6adf23f0f⋯.jpg (Spoiler Image, 249.77 KB, 906x1200, 151:200, 73368e7a868418848ab288706f….jpg)

File: b1f66a2a0eae463⋯.jpg (Spoiler Image, 254.6 KB, 785x557, 785:557, 1481721552692.jpg)

File: 9093685726fe3d6⋯.png (Spoiler Image, 169.21 KB, 500x637, 500:637, tumblr_otms4bQ2na1rnubimo1….png)

File: b117013d1471bd0⋯.jpg (Spoiler Image, 186.95 KB, 770x876, 385:438, 1480629412254.jpg)

File: 2f39291a5e449fc⋯.png (Spoiler Image, 654.51 KB, 1920x1080, 16:9, 1481053881213.png)

 No.338312[Reply]

Little faggot elf posters, normie human players, and orc larping retard still haven't figured out what the absolute best race for ALL scenarios is

>pic related

what other races even compare?

(shortstack races only!)

2 posts and 2 image replies omitted. Click reply to view.

 No.338321

Oh boy, another porn thread. And another dwarf fetishization thread. Yay.


 No.338329

File: 2fb75629fa4dd5b⋯.jpg (Spoiler Image, 875.63 KB, 1280x1600, 4:5, 0914bb4ca063cc01e77a25a3a6….jpg)

>>338321

>doesnt love shortstacks

T. Beta cuck manlet with a tiny cock


 No.338344

File: 18b0afea0780e3c⋯.jpg (2.92 MB, 1200x10000, 3:25, elf slave.jpg)

>>338329

>Posts porn of the disgustingly easy to lay goblin female.

>Calls other people beta cucks

The last time I saw projection this bigly I was at the IMAX


 No.338345

>not becoming a two-backed beast with a concept


 No.338359

>>338344

This seems to oscillate between cute and boner-fuel. I like it.




File: fe29c133f6437b5⋯.png (1.04 MB, 867x1666, 51:98, tumblr_oqk4rhlDiI1rnvp4qo1….png)

 No.338181[Reply]

A new 40K drawfriend I just discovered

Is this artist known here?

pic very much related - from said artist.

Link to artists tumblr: https://flickich.tumblr.com/

14 posts and 14 image replies omitted. Click reply to view.

 No.338352

File: dbe59846174b142⋯.png (1.01 MB, 1222x1050, 611:525, tumblr_osribc3CAA1rj90q9o1….png)

File: 62793f9bb64ee50⋯.png (1.06 MB, 791x1222, 791:1222, tumblr_orhrpwG8s51rnvp4qo1….png)

File: 730d557aa5d68c3⋯.png (627.11 KB, 1000x713, 1000:713, tumblr_orr1wubxbL1rnvp4qo1….png)


 No.338353

File: 12dfa958c042f48⋯.png (Spoiler Image, 991.37 KB, 1021x1444, 1021:1444, tumblr_ow7xaoQs741rnvp4qo1….png)

File: 0a8d8fbab9b8508⋯.png (Spoiler Image, 1.36 MB, 1062x1400, 531:700, tumblr_othfxwxtfu1rj90q9o1….png)

File: 1c80087fba6abcf⋯.png (Spoiler Image, 1.09 MB, 1076x856, 269:214, tumblr_othg1hUkmw1rnvp4qo1….png)

>>338352

meant to spoiler, my bad


 No.338354

File: 4eb35e3d042b797⋯.png (Spoiler Image, 661.04 KB, 813x1300, 813:1300, tumblr_ow220dEk2R1rnvp4qo1….png)

File: 12dfa958c042f48⋯.png (Spoiler Image, 991.37 KB, 1021x1444, 1021:1444, tumblr_ow7xaoQs741rnvp4qo1….png)


 No.338356

File: 645d5b11cabe3f4⋯.png (Spoiler Image, 1.75 MB, 1099x1555, 1099:1555, tumblr_oxyi4mDJJh1rnvp4qo1….png)

File: a4c00114f337839⋯.png (Spoiler Image, 884.74 KB, 1280x730, 128:73, tumblr_owzqijVN5s1rnvp4qo1….png)

>>338354

well, that's all I got. The rest is comic books, lesbians, or orcs aka green niggers. Also none of this was even that good. I can't believe I made a tumblr account for THIS shit.


 No.338357

File: ef6cdc12b267ca8⋯.jpg (47.16 KB, 500x281, 500:281, cancerhamster.jpg)

>>338356

Hey, it's appreciated, anon.




File: 328620b17aa2667⋯.jpg (1.1 MB, 1384x981, 1384:981, paranoia2017-01.jpg)

File: 25d3f977cae11aa⋯.jpg (864.64 KB, 1383x1055, 1383:1055, paranoia2017-02.jpg)

File: 1280a46057d2774⋯.jpg (800.15 KB, 1394x1352, 697:676, paranoia2017-03.jpg)

File: 775736329d80aee⋯.jpg (484.08 KB, 1375x475, 55:19, paranoia2017-04.jpg)

 No.338130[Reply]

>DM can't make next session

>decide to run Paranoia this week

>looking for more forms online, see a new boxed set came out this year

>don't personally care about streamlining rules, but two of the players are pretty new to RPGs (have only played 5e D&D) so figure it'll be easier for them with the new one

>reviews are positive. Has cards now, terrorists instead of commies, all clones have cranial implants, treason is GTA stars… okay.

>get the boxed set

>flipping through books, see pics related

Is this even salvagable or did I just completely fuck up?

31 posts and 7 image replies omitted. Click reply to view.

 No.338272

>>338130

>It's current year!

>in current year we can straight up insult our customers and if you don't like it you're the problem!


 No.338277

>>338251

Eh, there's some RPG Maker games that get pretty up there. That said… 'tis better to remember a game for what it was and what it inspired, not what it currently is.

That said…. Someone should Absolutely run this shitpile(or the pozzed setting using a better edition) on Roll20, recruiting players exclusively from /pol/, and then storytime it to us, Because let's be honest, who wouldn't want to hear about the All /pol/ Paranoia party?


 No.338280

>>338130

>future dystopia where genitals are all scrambled and intentionally made confusing

>treated like a positive aspect as opposed to horrifying and disgusting like it naturally is

>like oppression is the primary SJW tactic oh wait

>you're not supposed to offend anyone while playing this game you fucking patriarchal shitlord asshole go drink bleach play in traffic you are being SO triggering right now you dick how dare you slightly annoy your friends while playing an antagonistic RPG

it's practically self parody.


 No.338333

File: 3a95c3393dccdec⋯.png (133.49 KB, 239x459, 239:459, 3a95c3393dccdec86b7fab0e87….png)

>>338277

aside from roll 20 that sounds swell

Don't we have a Friday Night Gamenight or something. We're gonna have to get on this sometime.


 No.338355

>>338333

Nah, I'm saying straight up as someone's next weekly/monthly campaign they recruit players straight from /polmeta/, advertising it as /pol/lacks trying to survive in the worst dystopian future imaginable for them…

And then we get a regular StoryTime about /pol/ VS. Friend Computer, and we see just how nucking futs this campaign can get.

As for the platform, I'm ambivalent, Roll20 gets the point across, I use Hangouts, FantasyGrounds would be great if everyone used it, and no one should use Discord.




File: 92017305968d55c⋯.jpg (34.98 KB, 500x328, 125:82, 20 in diplomacy.jpg)

 No.321756[Reply]

This is how I diplomacy.

120 posts and 91 image replies omitted. Click reply to view.

 No.336368

File: 4fe0851210d95af⋯.jpg (549.54 KB, 639x960, 213:320, It is better to die for th….jpg)


 No.337061

YouTube embed. Click thumbnail to play.

>>335202

THIS is how I hunt


 No.337405

File: a60b1caeb53be58⋯.jpg (125.33 KB, 332x470, 166:235, 20170925.jpg)

This is how I assassin/monk


 No.337407

>>337405

You bare a fine ass & legs and have an evil mentor you want to fuck?


 No.338349

File: 38151460dfa6788⋯.gif (58.98 KB, 341x137, 341:137, 20171199zaaaaaaaap.gif)

This is how I LIGHTING BOLT




File: 76d99919010a554⋯.jpg (13.97 KB, 574x314, 287:157, Bruce Lee likes what he se….jpg)

 No.302713[Reply]

>>290196 has hit the bump limit, so it's time for the next thread.

Did a whole bunch of new entries last time, but I feel there's a whole lot more to go. Should I focus on doing those I've missed or should I try something else? Perhaps more World of Darkness, or a different game? Hell, maybe try some lewd Cybeprunk 2020?

220 posts and 88 image replies omitted. Click reply to view.

 No.331333

>>331295

>Medusa-hole

Who would have thought that Medusae would be like Hobbits?

>In a rare few cases the Medusa tries to keep her mate around as a partner, but this will almost always end in tragedy in some way or form

I'm guessing that some of the bitterest and most vicious Medusae are ones who tried this once or even twice only for the worst to happen. However…

>almost always

Have there been notable exceptions?

>other questions

Are they cold-blooded? Do some try to get themselves off on magic-warmed statues? What, if anything, can reverse petrification? What made you decide on making the snake eyes dangerous too?


 No.331334

>>331333

*Aside from a Maedar, that is.


 No.331358

>>331295

>Medusae

B-but aren't they called Gorgons? From gorgós?


 No.331362

File: fec56d55ba78463⋯.jpg (20.67 KB, 350x238, 25:17, Gorgon.jpg)

>>331333

>Who would have thought that Medusae would be like Hobbits?

Just a little joke I snuck in.

>I'm guessing that some of the bitterest and most vicious Medusae are ones who tried this once or even twice only for the worst to happen. However…

Oh yes. The dreamers believe that love can conquer all, but being a monster that can petrify with a look means that the first mistake is also the last one. And the higher you soar the lower you fall.

>Have there been notable exceptions?

Do you have all your fingers? Or even most of them? Because if yes, that's more than the number of times it went well in the collective history of the species. Strangely enough, there is one simple way to be immune to the gaze: being blind. This way you can't be petrified, and if you can adapt to the handicap (or have an alternate way of seeing that does not involve eyes, like tremorsense) you're good to go. But few blind people are willing to live with an evil snake-haired waifu, so these are often the results of epic quests where the man was blinded and the Medusa did some great good for the world, and the two fell in love.

>Are they cold-blooded?

No, but their snakes are. As such they often huddle up against their snakes when sleeping. And as a clarification: while Medusae can talk to snakes and understand them, they cannot see through their eyes at a distance without first learning magic to do so.

>Do some try to get themselves off on magic-warmed statues?

Yes. It's a bit sad, but the embrace and rock-hard erections of their statues are the only way a Medusa can experience something resembling physical contact. Some employ magic to heat them up while others stick to just lubricating the right spot.

>What, if anything, can reverse petrification?

The classic stone to flesh, high-level healing magic, divine intePost too long. Click here to view the full text.


 No.338347

YouTube embed. Click thumbnail to play.

>>302718

Bikini armor is best armor




File: c5bce0d7557d0a6⋯.jpg (105.39 KB, 960x960, 1:1, this picture is not edited….jpg)

 No.337502[Reply]

Slaneeshi cultist in Canada giving lecture to toddlers.

How would you deal with this situation, /tg/?

21 posts and 9 image replies omitted. Click reply to view.

 No.338326

>>337502

That's genuinely terrifying. If I saw that as a kid, I'd be scared.


 No.338327

>>338326

>That's genuinely terrifying. If I saw that as a kid, I'd be scared.

Indeed, the face-paint and arm tattoos are off-putting enough, but did they really NEED the Chitinous Horn Head-dress?

You'll put some kids eye out with that thing!


 No.338328

>>337502

Ectually, I hear that this took place in California.


 No.338330

>>338328

Well, in that case, Lex Luthor was right.


 No.338339

File: 738ed2f3c02714c⋯.mp4 (2.61 MB, 360x360, 1:1, Jamaican man smokes ganja ….mp4)

>>338328

It's taking place all over the First World, boy! It be the wrath of Jah, the unveiling of the white man's devil skin, ting ting, irie!




File: aedb31d8e6a61d3⋯.jpg (34.98 KB, 700x525, 4:3, Bunny Cup.jpg)

 No.331526[Reply]

Questions That Don't Deserve Their Own Thread go here. The previous one hit 500 posts: >>308257

296 posts and 78 image replies omitted. Click reply to view.

 No.338245

YouTube embed. Click thumbnail to play.

>>338241

Well carry on then. The more people switch to metric, the better. No really, I never needed imperial before I got into /tg/ material and I still can't get into it. But it is pretty much required for the more OSR games I'm currently getting into. I hate it.


 No.338248

Thanks everyone by the way. I can sleep soundly now but not my players


 No.338270

>>338245

Metric system a shit for anything outside of sciences - and the only reason for that is because the intervals of 10 make it much easier to do mathematics.

In any case, it's never going to be adopted in the US. You could maybe get one state to do it, but because the other forty-nine wouldn't, they wouldn't be able to go through. And getting all fifty states to agree to one thing is practically impossible with autocratic government, let alone a republican one. More than that, because the US produces so much food and shit, and has so much capital investment already present in those units, it's simply not feasible.

And that's a good thing, because so long as the English system continues to dominate US measurements, there will never be a true one-world government.


 No.338299

How do I play a strongly NG aligned character without being a goody-two shoes pansy?


 No.338334

>>338299

Get rid alignment.




File: 7b81a56bfa41201⋯.jpg (41.28 KB, 400x400, 1:1, Skeltal.jpg)

 No.337435[Reply]

How do you make combat fun in an TTRPG?

I'm GMing a game of DnD, and a few of my players have complained that combat is simply not fun, even one who has a character made specifically for hitting shit. Are there any tricks to making combat interesting, or fun? Charts or Crit tables? Should we make use of more specific rules from the book, or should we house-rule things? I'm really stumped here, /tg/.

9 posts and 1 image reply omitted. Click reply to view.

 No.337653

>>337435

Give more information about the sorts of encounters you run: punching a gang of generic skeletons will get boring regardless of system or whatever feels and whistles you tack on. Knowing what levels your PCs are would also help.

This >>337462 is pretty good generic advice, and I'd add that you should have a variety of enemies within each (or at least, a lot of) combat as well as just a variety of different encounters. I think the key is to present players with a few significant decisions in each encounter (in-universe tactical decisions, not in-system mechanical decisions). Five skeletons in a square room is bad because it's zero decisions: you just punch them. Many homebrewers go wrong on the other side: adding dozens of options and minute choices that become overwhelming. And when you finally do figure out how to work the system, it becomes as boring as the "I hit" systems you were trying to avoid.

tl;dr: If your encounters are boring, fix the encounters. Don't cram the system full of convoluted mechanics.


 No.337892

File: eb7018b55112607⋯.gif (2.6 MB, 450x253, 450:253, 1431566406140.gif)

I am unabashedly a filthy fucking weeb so I just model fights after anime fights and my players dig it. Not the generic shonen bullshit of yelling and powering up and other such asspulls, but more along the lines of the good anime fight scenes where it's all about puzzling out and exploiting weaknesses, like in Jojo part 2. A horde of enemies charging you on a bridge? Then destroy the bridge somehow. An enemy type that can turn into an alcoholic mist? Apply fire. I try to avoid creating specific solutions ahead of time and instead just give the players tools, self-consistent rules, and an environment, then let them figure it out.

I always crack up when they exploit something I overlooked and end a heavily foreshadowed badass bossfight in a single turn.

Or now that I've read the thread, >>337462 what this dork said.


 No.338271

>>337435

The most important thing with combat is having it flow well, so make sure you and/or your players don't have to thumb through a rulebook every time they try to do a thing.

Nothing ruins a combat more than the flow being disrupted every turn because everyone needs to look up what the skills/spells they have actually do.

One of the few games of D&D I played used an online character sheet generator that also gave you a printout for cards containing ability descriptions, and that shit made combat so much better since you could actually look through what tools you had when you weren't actively deciding what to do on your turn.


 No.338279

>>337577

Listen to this man.


 No.338332

File: 2d60c52df682015⋯.png (360.25 KB, 879x271, 879:271, 2d60c52df6820157d4e8c7ba1a….png)

>>338279

>>337577

More or less has it right. The only thing I would ask is that you consider what your players find interesting. I'll leave it up to you how to do that, but basically you could the most intricate and well thought out encounter and if, after you describe it the players are all "So What" or "What do you want us to do exactly" you fucked something up. This is called a bang.

>There's zombie mermaids and stuff

a plot hook

<there's zombie mermaids and they are bursting through the floor of your lagoon shack to shove their roe oviposters so far up your backside you'll be puking caviar if you don't do something about it right now, is a bang

IF

That is the sort of thing that will actually get your players interested. The idea is to make something that the players can't ignore and you can probably think of lots of little techniques that fall in this category (Stop the demon summoning ritual/virgin sacrifice/race to the center/dopplegangers/people nicking your stuff, etc) but its one of the few things I find ron edwards actually got kinda right. Instead of flopping around trying to find the right set piece, get something that will grab the players by the balls and build the set around that.




File: 580f95617708a9b⋯.jpg (153.18 KB, 1024x1463, 1024:1463, Tally Ho for the Emperor.jpg)

 No.334414[Reply]

We hit the bump limit at >>323969 so here's the new one.

Primaris Marines are now out in force, a lot of new Nurgle stuff with new Imperial Guard stuff to come. What are you looking forward to?

233 posts and 83 image replies omitted. Click reply to view.

 No.338269

File: 45e0068fa5416d5⋯.jpg (6.53 KB, 255x220, 51:44, what the hell, man.jpg)

>>338261

>talking shit about Legos


 No.338287

>>338227

No no, I meant in terms of politics and business practices.


 No.338292

File: 5fd91228c886f48⋯.jpg (1.98 MB, 3072x2304, 4:3, DSCF2092.JPG)

File: b6a9a151fdaf57a⋯.jpg (1.76 MB, 3072x2304, 4:3, DSCF2290.JPG)

File: 398693c42092896⋯.jpg (44.03 KB, 720x569, 720:569, 994277_10151756929302774_8….jpg)

File: 869a13ee9be78b1⋯.jpg (562.02 KB, 1024x768, 4:3, all001.jpg)

File: 7cdff2c7a175c08⋯.jpg (642.87 KB, 1024x683, 1024:683, groupshot_by_lorbaat-d5vis….jpg)

>>338261

>40k/fantasy and other minis that focus on realism

U wot m8?

I'm sorry to tell you this man, but Games Workshop minis are far from realistically proportions; It's kinda why Primaris are "Truscale" marines…

Hell, I'd say the Halo Super-articulated figures are at about the same level of "realism," and people still bitch that they don't have the longer CoD legs.

>>338262

>Lego and megablox are more immediately interactive. The fact that you can make whatever you want with them is probably why kids are drawn to them

Indeed, plus you aren't locked into a choice because everything should come apart as easily as it snaps together.

Now if you want to take advantage of this to get your kids into wargaming, then I suggest BRIKWARS!!!

>>338263

>Also that Polish Lego proxy company that makes WW2 tanks and shit.

You mean Cobi?

I had to check to make sure they were actually European and not another Chinese brand.

>>338269

>>talking shit about Legos

THEY ARE LEGO BRAND CONSTRUCTION BRICKS, REEEEEEEEE!!!!1!


 No.338322

>>338287

Thats the official and accepted version man, i dont think they had any clash apart from that, since they generally seem to have had a perfectly healthy business relationship.


 No.338323

>>338256

Couldn't they just put rockets on their legs or something? You'd think they'd be a bit more creative considering that they were made by the guys that made the Orks.




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